diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameItems.java b/core/src/ru/deadsoftware/cavedroid/game/GameItems.java
index 82c4b33264acb0942f27968f0e996707328a06d1..f210baabf9abcb5658882331a00ea8842e6727bf 100644 (file)
public class GameItems {
- private static HashMap<String, Integer> blocksIds = new HashMap<>();
- private static HashMap<String, Integer> itemsIds = new HashMap<>();
+ private static final HashMap<String, Integer> blocksIds = new HashMap<>();
+ private static final HashMap<String, Integer> itemsIds = new HashMap<>();
- private static ArrayMap<String, Block> blocks = new ArrayMap<>();
- private static ArrayMap<String, Item> items = new ArrayMap<>();
+ private static final ArrayMap<String, Block> blocks = new ArrayMap<>();
+ private static final ArrayMap<String, Item> items = new ArrayMap<>();
- static boolean isFluid(int id) {
+ public static boolean isFluid(int id) {
return getBlock(id).isFluid();
}
- static boolean isWater(int id) {
+ public static boolean isWater(int id) {
return getBlock(id).getMeta().equals("water");
}
- static boolean isLava(int id) {
+ public static boolean isLava(int id) {
return getBlock(id).getMeta().equals("lava");
}
- static boolean isSlab(int id) {
+ public static boolean isSlab(int id) {
return getBlock(id).getMeta().equals("slab");
}
- static boolean fluidCanFlowThere(int thisId, int thatId) {
+ public static boolean fluidCanFlowThere(int thisId, int thatId) {
return thatId == 0 || (!getBlock(thatId).hasCollision() && !isFluid(thatId)) ||
(isWater(thisId) && isWater(thatId) && thisId < thatId) ||
(isLava(thisId) && isLava(thatId) && thisId < thatId);
}
- static Block getBlock(int id) {
+ public static Block getBlock(int id) {
return blocks.getValueAt(id);
}
- static Item getItem(int id) {
+ public static Item getItem(int id) {
return items.getValueAt(id);
}
- static Block getBlock(String key) {
+ public static Block getBlock(String key) {
return blocks.getValueAt(blocksIds.get(key));
}
- static Item getItem(String key) {
+ public static Item getItem(String key) {
return items.getValueAt(itemsIds.get(key));
}
- static int getBlockId(String key) {
+ public static int getBlockId(String key) {
return blocksIds.get(key);
}
- static int getItemId(String key) {
+ public static int getItemId(String key) {
return itemsIds.get(key);
}
- static String getBlockKey(int id) {
+ public static String getBlockKey(int id) {
return blocks.getKeyAt(id);
}
- static String getItemKey(int id) {
+ public static String getItemKey(int id) {
return items.getKeyAt(id);
}
- static int getBlockIdByItemId(int id) {
+ public static int getBlockIdByItemId(int id) {
return getBlockId(items.getKeyAt(id));
}
- static int getBlocksSize() {
+ public static int getBlocksSize() {
return blocks.size;
}
- static int getItemsSize() {
+ public static int getItemsSize() {
return items.size;
}
- static Sprite getBlockTex(int id) {
- return getBlock(id).getTex();
+ public static Sprite getBlockTex(int id) {
+ return getBlock(id).getTexture();
}
- static Sprite getItemTex(int id) {
- if (items.getValueAt(id).getType().equals("block")) return getBlockTex(id);
- else return getItem(id).getTex();
+ public static Sprite getItemTex(int id) {
+ return items.getValueAt(id).getType().equals("block") ? getBlockTex(id) : getItem(id).getTexture();
}
public static void load() {
JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/game_items.json"));
for (JsonValue block = json.get("blocks").child(); block != null; block = block.next()) {
String key = block.name();
- int left = block.has("left") ? block.getInt("left") : 0;
- int right = block.has("right") ? block.getInt("right") : 0;
- int top = block.has("top") ? block.getInt("top") : 0;
- int bottom = block.has("bottom") ? block.getInt("bottom") : 0;
- int hp = block.has("hp") ? block.getInt("hp") : -1;
- String drop = block.has("drop") ? block.getString("drop") : key;
- boolean collision = !block.has("collision") || block.getBoolean("collision");
- boolean background = block.has("background") && block.getBoolean("background");
- boolean transparent = block.has("transparent") && block.getBoolean("transparent");
- boolean blockRequired = block.has("block_required") && block.getBoolean("block_required");
- boolean fluid = block.has("fluid") && block.getBoolean("fluid");
- String meta = block.has("meta") ? block.getString("meta") : "";
- String texture = block.has("texture") ? block.getString("texture") : key;
- Sprite sprite = key.equals("none") ? null :
- new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + texture + ".png")));
- Block newBlock = new Block(
- left,
- top,
- right,
- bottom,
- hp,
- drop,
- collision,
- background,
- transparent,
- blockRequired,
- fluid,
- meta,
- sprite
- );
-
+ int left = Assets.getIntFromJson(block, "left", 0);
+ int right = Assets.getIntFromJson(block, "right", 0);
+ int top = Assets.getIntFromJson(block, "top", 0);
+ int bottom = Assets.getIntFromJson(block, "bottom", 0);
+ int hp = Assets.getIntFromJson(block, "hp", -1);
+ boolean coll = Assets.getBooleanFromJson(block, "collision", true);
+ boolean bg = Assets.getBooleanFromJson(block, "background", false);
+ boolean tp = Assets.getBooleanFromJson(block, "transparent", false);
+ boolean br = Assets.getBooleanFromJson(block, "block_required", false);
+ boolean fluid = Assets.getBooleanFromJson(block, "fluid", false);
+ String drop = Assets.getStringFromJson(block, "drop", key);
+ String meta = Assets.getStringFromJson(block, "meta", "");
+ String tex = Assets.getStringFromJson(block, "texture", key);
+ Sprite sprite = tex.equals("none") ? null :
+ new Sprite(new Texture(Gdx.files.internal("textures/blocks/" + tex + ".png")));
+ Block newBlock = new Block(left, top, right, bottom, hp, drop, coll, bg, tp, br, fluid, meta, sprite);
blocksIds.put(key, blocks.size);
blocks.put(key, newBlock);
}
for (JsonValue item = json.get("items").child(); item != null; item = item.next()) {
String key = item.name();
- String name = item.has("name") ? item.getString("name") : key;
- String type = item.has("type") ? item.getString("type") : "item";
- String texture = item.has("texture") ? item.getString("texture") : key;
+ String name = Assets.getStringFromJson(item, "name", key);
+ String type = Assets.getStringFromJson(item, "type", "item");
+ String texture = Assets.getStringFromJson(item, "texture", key);
Sprite sprite = type.equals("block") ? null :
new Sprite(new Texture(Gdx.files.internal("textures/items/" + texture + ".png")));
itemsIds.put(key, items.size);