DEADSOFTWARE

Refactor input handrling
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / GameComponent.java
index 8b1b7eefffae23d60c3ba0b5645f0d6622cff0a9..2dafcd5e0346fb00a7d2fec91d132f7bce74a664 100644 (file)
@@ -2,12 +2,25 @@ package ru.deadsoftware.cavedroid.game;
 
 import dagger.Component;
 import ru.deadsoftware.cavedroid.MainComponent;
-import ru.deadsoftware.cavedroid.game.actions.GameActionsModule;
+import ru.deadsoftware.cavedroid.game.actions.PlaceBlockActionsModule;
+import ru.deadsoftware.cavedroid.game.actions.UpdateBlockActionsModule;
+import ru.deadsoftware.cavedroid.game.actions.UseItemActionsModule;
+import ru.deadsoftware.cavedroid.game.input.KeyboardInputHandlersModule;
+import ru.deadsoftware.cavedroid.game.input.MouseInputHandlersModule;
+import ru.deadsoftware.cavedroid.game.render.RenderModule;
 
 @GameScope
-@Component(dependencies = MainComponent.class, modules = { GameModule.class, GameActionsModule.class })
+@Component(dependencies = MainComponent.class,
+        modules = {GameModule.class,
+                UseItemActionsModule.class,
+                UpdateBlockActionsModule.class,
+                PlaceBlockActionsModule.class,
+                RenderModule.class,
+                KeyboardInputHandlersModule.class,
+                MouseInputHandlersModule.class
+        })
 public interface GameComponent {
     GameProc getGameProc();
 
-    GameInputProcessor getGameInputProcessor();
+    GameItemsHolder getGameItemsHolder();
 }