diff --git a/core/src/ru/deadsoftware/cavecraft/menu/MenuRenderer.java b/core/src/ru/deadsoftware/cavecraft/menu/MenuRenderer.java
index a1f50e665852aa9d6dd19681da5c423db21939c1..aab04d9b76dde0f683c87a89e202859a523c92ba 100644 (file)
import com.badlogic.gdx.utils.Array;
import ru.deadsoftware.cavecraft.CaveGame;
import ru.deadsoftware.cavecraft.GameScreen;
+import ru.deadsoftware.cavecraft.game.GameItems;
import ru.deadsoftware.cavecraft.game.GameSaver;
-import ru.deadsoftware.cavecraft.game.Items;
import ru.deadsoftware.cavecraft.menu.objects.Button;
import ru.deadsoftware.cavecraft.misc.AppState;
import ru.deadsoftware.cavecraft.misc.Assets;
spriter.begin();
for (int x = 0; x <= getWidth() / 16; x++)
for (int y = 0; y <= getHeight() / 16; y++) {
- spriter.draw(Assets.blockTex[Items.blocks.get("dirt").getTex()], x * 16, y * 16);
+ spriter.draw(Assets.blockTex[GameItems.getBlock(3).getTex()], x * 16, y * 16);
spriter.draw(Assets.shade, x * 16, y * 16);
}
spriter.draw(Assets.gameLogo, getWidth() / 2 - Assets.gameLogo.getWidth() / 2, 0);