diff --git a/core/src/ru/deadsoftware/cavecraft/menu/MenuRenderer.java b/core/src/ru/deadsoftware/cavecraft/menu/MenuRenderer.java
index 482db61499fe5b5e1b6a902c14f65a944526e09b..aa2897db09265c1471b64578ba6cf7c4063ee0b7 100644 (file)
import com.badlogic.gdx.Gdx;
import com.badlogic.gdx.utils.Array;
import ru.deadsoftware.cavecraft.*;
+import ru.deadsoftware.cavecraft.AppState;
import ru.deadsoftware.cavecraft.menu.objects.Button;
public class MenuRenderer extends Renderer {
public void buttonClicked(Button button) {
if (button.getLabel().toLowerCase().equals("play")) {
- CaveGame.STATE = GameState.RESTART;
+ CaveGame.STATE = AppState.GOTO_GAME;
} else if (button.getLabel().toLowerCase().equals("quit")) {
Gdx.app.exit();
}
spriteBatch.begin();
for (int x=0; x<=getWidth()/16; x++)
for (int y=0; y<=getHeight()/16; y++) {
- if (y == 0) spriteBatch.draw(Items.BLOCKS.get("grass").getTexture(), x * 16, y * 16);
- else spriteBatch.draw(Items.BLOCKS.get("dirt").getTexture(), x * 16, y * 16);
+ spriteBatch.draw(Items.BLOCKS.get("dirt").getTexture(), x * 16, y * 16);
spriteBatch.draw(Assets.shade,x*16,y*16);
}
spriteBatch.draw(Assets.gameLogo, getWidth()/2-Assets.gameLogo.getWidth()/2, 0);