diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameInputHandler.java b/core/src/ru/deadsoftware/cavecraft/game/GameInputHandler.java
index c3aa564c9b25c0ad45c104eaa6e0effe537db918..899fbba6f06578dd4ca66ec47162e596cdc3a231 100644 (file)
}
public void keyDown(int keyCode) {
- if (keyCode == Input.Keys.LEFT) {
+ if (keyCode == Input.Keys.A) {
gameProc.player.moveX.add(-GamePhysics.PL_SPEED,0);
gameProc.player.dir = 0;
}
- if (keyCode == Input.Keys.RIGHT) {
+ if (keyCode == Input.Keys.D) {
gameProc.player.moveX.add(GamePhysics.PL_SPEED,0);
gameProc.player.dir = 1;
}
- if (keyCode == Input.Keys.UP) gameProc.player.moveY.add(0,-12);
+ if (keyCode == Input.Keys.SPACE &&
+ gameProc.player.canJump) gameProc.player.moveY.add(0,-8);
}
public void keyUp(int keyCode) {
- if (keyCode == Input.Keys.RIGHT || keyCode == Input.Keys.LEFT) {
+ if (keyCode == Input.Keys.A || keyCode == Input.Keys.D) {
gameProc.player.moveX.x = 0;
}
}
public void touchUp(int screenX, int screenY, int button) {
if (gameProc.isTouchDown) {
if (button == Input.Buttons.RIGHT){
- gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY, 1);
+ gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY,
+ gameProc.player.inventory[gameProc.invSlot]);
} else if (button == Input.Buttons.LEFT) {
if (gameProc.world.getForeMap(gameProc.cursorX, gameProc.cursorY) > 0) {
gameProc.world.placeToForeground(gameProc.cursorX, gameProc.cursorY, 0);
}
public void touchDragged(int screenX, int screenY) {
- gameProc.renderer.camera.position.x += (gameProc.touchDownX-screenX);
- gameProc.renderer.camera.position.y += (gameProc.touchDownY-screenY);
- gameProc.touchDownX = screenX;
- gameProc.touchDownY = screenY;
- gameProc.isTouchDown = false;
+ }
+
+ public void scrolled(int amount) {
+ gameProc.invSlot += amount;
+ if (gameProc.invSlot < 0) gameProc.invSlot = 8;
+ if (gameProc.invSlot > 8) gameProc.invSlot = 0;
}
}