diff --git a/core/src/ru/deadsoftware/cavecraft/Assets.java b/core/src/ru/deadsoftware/cavecraft/Assets.java
index fcbfe7a1a1ee8fd345216999555c06c710d0d53e..45634ebfa449f2ed7fd4ec1357570d6f3e3d9562 100644 (file)
public static Texture terrain;
public static TextureRegion[] blockTextures = new TextureRegion[BLOCK_TEXTURES];
+ public static Texture gui;
+ public static TextureRegion invBar;
+ public static TextureRegion invCur;
+
public static void load() {
charTexture = new Texture(Gdx.files.internal("char.png"));
playerSprite[0] = new Sprite(new TextureRegion(charTexture, 0,0,8,30));
shade = new Sprite(new Texture(Gdx.files.internal("shade.png")));
+ gui = new Texture(Gdx.files.internal("gui.png"));
+ invBar = new TextureRegion(gui,0,0,182,22);
+ invCur = new TextureRegion(gui,0,22,24,24);
+
terrain = new Texture(Gdx.files.internal("terrain.png"));
for (int i=0; i<BLOCK_TEXTURES; i++) {
blockTextures[i] = new TextureRegion(terrain,