DEADSOFTWARE

Add slab full block reference in json
[cavedroid.git] / android / assets / json / game_items.json
index 515ffb6bbf7a9986b94149e570a9a0dba6e00dca..97e4106ceb6fc15230ae1549ed739c5e24d69f99 100644 (file)
       "top": 8,
       "transparent": true,
       "meta": "slab",
-      "sprite_top": 8
+      "sprite_top": 8,
+      "full_block": "planks_oak"
     },
     "obsidian": {
       "hp": 1500,
       "top": 8,
       "transparent": true,
       "meta": "slab",
-      "sprite_top": 8
+      "sprite_top": 8,
+      "full_block": "sandstone"
     },
     "sapling_oak": {
       "block_required": true,
       "sprite_top": 8,
       "top": 8,
       "transparent": true,
-      "meta": "slab"
+      "meta": "slab",
+      "full_block": "double_stone_slab"
     },
     "stonebrick": {
       "hp": 450,
       "top": 8,
       "transparent": true,
       "meta": "slab",
+      "full_block": "stonebrick",
       "sprite_top": 8
     },
     "tallgrass": {
       "id": 68,
       "name": "Lava Bucket",
       "origin_x": 0.25,
-      "type": "bucket"
+      "type": "bucket",
+      "action_key": "use_lava_bucket"
     },
     "bucket_water": {
       "id": 67,
       "name": "Water Bucket",
       "origin_x": 0.25,
-      "type": "bucket"
+      "type": "bucket",
+      "action_key": "use_water_bucket"
     },
     "cactus": {
       "id": 54,