diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
index a6318d71e75cb86c5788be83b1937a5f89c90cbf..6a4305f4a5273a2a79a36f13940e07bcb1cd7467 100644 (file)
import ru.deadsoftware.cavedroid.game.objects.TouchButton;
import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
import ru.deadsoftware.cavedroid.game.objects.TouchButton;
import ru.deadsoftware.cavedroid.misc.utils.AssetLoader;
+import java.io.File;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
import java.util.HashMap;
import java.util.LinkedList;
import java.util.List;
public class Assets {
public class Assets {
+ private static final int BLOCK_DAMAGE_STAGES = 10;
+
public static final JsonReader jsonReader = new JsonReader();
private static final List<Texture> loadedTextures = new LinkedList<>();
public static final Sprite[][] playerSprite = new Sprite[2][4];
public static final Sprite[][] pigSprite = new Sprite[2][2];
public static final JsonReader jsonReader = new JsonReader();
private static final List<Texture> loadedTextures = new LinkedList<>();
public static final Sprite[][] playerSprite = new Sprite[2][4];
public static final Sprite[][] pigSprite = new Sprite[2][2];
+
+ public static final Sprite[] blockDamageSprites = new Sprite[10];
+
public static final HashMap<String, TextureRegion> textureRegions = new HashMap<>();
public static final ArrayMap<String, TouchButton> guiMap = new ArrayMap<>();
private static final GlyphLayout glyphLayout = new GlyphLayout();
public static final HashMap<String, TextureRegion> textureRegions = new HashMap<>();
public static final ArrayMap<String, TouchButton> guiMap = new ArrayMap<>();
private static final GlyphLayout glyphLayout = new GlyphLayout();
}
}
}
}
+ private static void loadBlockDamage(AssetLoader assetLoader) {
+ final Texture blockDamageTexture = loadTexture(assetLoader.getAssetHandle("break.png"));
+ for (int i = 0; i < BLOCK_DAMAGE_STAGES; i++) {
+ blockDamageSprites[i] = new Sprite(flippedRegion(blockDamageTexture, i * 16, 0, 16, 16));
+ }
+ }
+
private static void setPlayerHeadOrigin() {
for (Sprite[] sprites : playerSprite) {
sprites[0].setOrigin(sprites[0].getWidth() / 2, sprites[0].getHeight());
private static void setPlayerHeadOrigin() {
for (Sprite[] sprites : playerSprite) {
sprites[0].setOrigin(sprites[0].getWidth() / 2, sprites[0].getHeight());
}
}
}
}
+ private static Texture resolveTexture(AssetLoader assetLoader, String textureName, String lookUpPath, Map<String, Texture> cache) {
+ if (cache.containsKey(textureName)) {
+ return cache.get(textureName);
+ }
+
+ final Texture texture = loadTexture(assetLoader.getAssetHandle(lookUpPath + File.separator + textureName + ".png"));
+ cache.put(textureName, texture);
+
+ return texture;
+ }
+
+ public static Texture resolveItemTexture(AssetLoader assetLoader, String textureName) {
+ return resolveTexture(assetLoader, textureName, "textures/items", itemTextures);
+ }
+
+ public static Texture resolveBlockTexture(AssetLoader assetLoader, String textureName) {
+ return resolveTexture(assetLoader, textureName, "textures/blocks", blockTextures);
+ }
+
private static void loadAllPngsFromDirInto(FileHandle dir, Map<String, Texture> loadInto) {
for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) {
loadInto.put(handle.nameWithoutExtension(), loadTexture(handle));
private static void loadAllPngsFromDirInto(FileHandle dir, Map<String, Texture> loadInto) {
for (FileHandle handle : dir.list((d, name) -> name.endsWith(".png"))) {
loadInto.put(handle.nameWithoutExtension(), loadTexture(handle));
public static void load(final AssetLoader assetLoader) {
loadMob(assetLoader, playerSprite, "char");
loadMob(assetLoader, pigSprite, "pig");
public static void load(final AssetLoader assetLoader) {
loadMob(assetLoader, playerSprite, "char");
loadMob(assetLoader, pigSprite, "pig");
+ loadBlockDamage(assetLoader);
loadJSON(assetLoader);
loadBlocks(assetLoader);
loadItems(assetLoader);
loadJSON(assetLoader);
loadBlocks(assetLoader);
loadItems(assetLoader);