diff --git a/core/src/ru/deadsoftware/cavedroid/misc/Assets.java b/core/src/ru/deadsoftware/cavedroid/misc/Assets.java
index 0b0b109face3f64befb701007e032eec19d94a90..30c346b32e7d9fe835e557370cb9e9fa5b51b9c5 100644 (file)
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
import com.badlogic.gdx.graphics.g2d.GlyphLayout;
import com.badlogic.gdx.graphics.g2d.Sprite;
import com.badlogic.gdx.graphics.g2d.TextureRegion;
-import ru.deadsoftware.cavedroid.CaveGame;
+import com.badlogic.gdx.math.Rectangle;
+import com.badlogic.gdx.utils.ArrayMap;
+import com.badlogic.gdx.utils.JsonReader;
+import com.badlogic.gdx.utils.JsonValue;
-public class Assets {
-
- private static GlyphLayout layout;
-
- public static BitmapFont mcFont;
-
- public static Sprite gameLogo;
+import java.util.HashMap;
- public static Texture menuBtnTex;
- public static TextureRegion[] menuBtn = new TextureRegion[3];
-
- public static Texture plTex;
- public static Sprite[][] plSprite = new Sprite[2][4];
+public class Assets {
- public static Texture pigTex;
+ public static JsonReader jsonReader = new JsonReader();
+ public static Sprite[][] playerSprite = new Sprite[2][4];
+ public static HashMap<String, TextureRegion> textureRegions = new HashMap<>();
+ public static ArrayMap<String, Rectangle> guiMap = new ArrayMap<>();
public static Sprite[][] pigSprite = new Sprite[2][2];
public static Sprite[][] pigSprite = new Sprite[2][2];
+ static BitmapFont minecraftFont;
+ private static GlyphLayout glyphLayout = new GlyphLayout();
- public static Texture shade;
-
- public static Texture gui;
- public static TextureRegion invBar;
- public static TextureRegion invBarCur;
- public static TextureRegion guiCur;
-
- public static Texture wreckTex;
- public static TextureRegion[] wreck = new TextureRegion[10];
-
- public static Texture creativeTex;
- public static TextureRegion creativeInv;
- public static TextureRegion creativeScr;
-
- public static Texture touchGui;
- public static TextureRegion[] touchArrows = new TextureRegion[4];
- public static TextureRegion touchLMB, touchRMB;
- public static TextureRegion touchMode;
- public static TextureRegion touchSpace;
+ private static TextureRegion flippedRegion(Texture texture, int x, int y, int width, int height) {
+ return new TextureRegion(texture, x, y + height, width, -height);
+ }
private static void loadPlayer() {
private static void loadPlayer() {
- plTex = new Texture(Gdx.files.internal("mobs/char.png"));
+ Texture plTex = new Texture(Gdx.files.internal("mobs/char.png"));
//LOOK TO LEFT
//head
//LOOK TO LEFT
//head
- plSprite[0][0] = new Sprite(new TextureRegion(plTex, 0, 0, 12, 12));
- plSprite[0][0].flip(false, true);
+ playerSprite[0][0] = new Sprite(new TextureRegion(plTex, 0, 0, 12, 12));
+ playerSprite[0][0].flip(false, true);
//body
//body
- plSprite[0][1] = new Sprite(new TextureRegion(plTex, 0, 13, 12, 12));
- plSprite[0][1].flip(false, true);
+ playerSprite[0][1] = new Sprite(new TextureRegion(plTex, 0, 13, 12, 12));
+ playerSprite[0][1].flip(false, true);
//hand
//hand
- plSprite[0][2] = new Sprite(new TextureRegion(plTex, 25, 5, 20, 20));
- plSprite[0][2].flip(false, true);
+ playerSprite[0][2] = new Sprite(new TextureRegion(plTex, 25, 5, 20, 20));
+ playerSprite[0][2].flip(false, true);
//leg
//leg
- plSprite[0][3] = new Sprite(new TextureRegion(plTex, 25, 27, 20, 20));
- plSprite[0][3].flip(false, true);
+ playerSprite[0][3] = new Sprite(new TextureRegion(plTex, 25, 27, 20, 20));
+ playerSprite[0][3].flip(false, true);
//LOOK TO RIGHT
//head
//LOOK TO RIGHT
//head
- plSprite[1][0] = new Sprite(new TextureRegion(plTex, 13, 0, 12, 12));
- plSprite[1][0].flip(false, true);
+ playerSprite[1][0] = new Sprite(new TextureRegion(plTex, 13, 0, 12, 12));
+ playerSprite[1][0].flip(false, true);
//body
//body
- plSprite[1][1] = new Sprite(new TextureRegion(plTex, 13, 13, 12, 12));
- plSprite[1][1].flip(false, true);
+ playerSprite[1][1] = new Sprite(new TextureRegion(plTex, 13, 13, 12, 12));
+ playerSprite[1][1].flip(false, true);
//hand
//hand
- plSprite[1][2] = new Sprite(new TextureRegion(plTex, 37, 5, 20, 20));
- plSprite[1][2].flip(false, true);
+ playerSprite[1][2] = new Sprite(new TextureRegion(plTex, 37, 5, 20, 20));
+ playerSprite[1][2].flip(false, true);
//leg
//leg
- plSprite[1][3] = new Sprite(new TextureRegion(plTex, 37, 27, 20, 20));
- plSprite[1][3].flip(false, true);
+ playerSprite[1][3] = new Sprite(new TextureRegion(plTex, 37, 27, 20, 20));
+ playerSprite[1][3].flip(false, true);
}
private static void loadPig() {
}
private static void loadPig() {
- pigTex = new Texture(Gdx.files.internal("mobs/pig.png"));
+ Texture pigTex = new Texture(Gdx.files.internal("mobs/pig.png"));
pigSprite[0][0] = new Sprite(new TextureRegion(pigTex, 0, 0, 25, 12));
pigSprite[0][0].flip(false, true);
pigSprite[1][0] = new Sprite(new TextureRegion(pigTex, 0, 12, 25, 12));
pigSprite[0][0] = new Sprite(new TextureRegion(pigTex, 0, 0, 25, 12));
pigSprite[0][0].flip(false, true);
pigSprite[1][0] = new Sprite(new TextureRegion(pigTex, 0, 12, 25, 12));
pigSprite[1][1].flip(false, true);
}
pigSprite[1][1].flip(false, true);
}
- public static void load() {
- mcFont = new BitmapFont(Gdx.files.internal("font.fnt"), true);
- mcFont.getData().setScale(.375f);
-
- layout = new GlyphLayout();
-
- gameLogo = new Sprite(new Texture(Gdx.files.internal("gamelogo.png")));
- gameLogo.flip(false, true);
-
- menuBtnTex = new Texture(Gdx.files.internal("buttons.png"));
- for (int i = 0; i < 3; i++) {
- menuBtn[i] = new TextureRegion(menuBtnTex, 0, 20 * i, 200, 20);
- menuBtn[i].flip(false, true);
+ /**
+ * Loads texture names and sizes from <b>json/texture_regions.json</b>, cuts them to TextureRegions
+ * and puts to {@link #textureRegions} HashMap
+ */
+ private static void loadJSON() {
+ JsonValue json = Assets.jsonReader.parse(Gdx.files.internal("json/texture_regions.json"));
+ for (JsonValue file = json.child(); file != null; file = file.next()) {
+ Texture texture = new Texture(Gdx.files.internal(file.name() + ".png"));
+ for (JsonValue key = file.child(); key != null; key = key.next()) {
+ int x = key.has("x") ? key.getInt("x") : 0;
+ int y = key.has("y") ? key.getInt("y") : 0;
+ int w = key.has("w") ? key.getInt("w") : texture.getWidth();
+ int h = key.has("h") ? key.getInt("h") : texture.getHeight();
+ textureRegions.put(key.name(), flippedRegion(texture, x, y, w, h));
+ }
}
}
+ }
+ public static void load() {
+ minecraftFont = new BitmapFont(Gdx.files.internal("font.fnt"), true);
+ minecraftFont.getData().setScale(.375f);
loadPlayer();
loadPig();
loadPlayer();
loadPig();
-
- shade = new Texture(Gdx.files.internal("shade.png"));
-
- gui = new Texture(Gdx.files.internal("gui.png"));
- guiCur = new TextureRegion(gui, 0, 0, 16, 16);
- invBar = new TextureRegion(gui, 0, 16, 182, 22);
- invBarCur = new TextureRegion(gui, 0, 38, 24, 24);
-
- creativeTex = new Texture(Gdx.files.internal("allitems.png"));
- creativeInv = new TextureRegion(creativeTex, 0, 0, 176, 136);
- creativeInv.flip(false, true);
- creativeScr = new TextureRegion(creativeTex, 3, 137, 12, 15);
- creativeScr.flip(false, true);
-
- wreckTex = new Texture(Gdx.files.internal("break.png"));
- for (int i = 0; i < 10; i++) {
- wreck[i] = new TextureRegion(wreckTex, 16 * i, 0, 16, 16);
- }
-
- if (CaveGame.TOUCH) {
- touchGui = new Texture(Gdx.files.internal("touch_gui.png"));
- for (int i = 0; i < 4; i++) {
- touchArrows[i] = new TextureRegion(touchGui, i * 26, 0, 26, 26);
- touchArrows[i].flip(false, true);
- }
- touchLMB = new TextureRegion(touchGui, 0, 26, 26, 26);
- touchLMB.flip(false, true);
- touchRMB = new TextureRegion(touchGui, 52, 26, 26, 26);
- touchRMB.flip(false, true);
- touchMode = new TextureRegion(touchGui, 26, 26, 26, 26);
- touchMode.flip(false, true);
- touchSpace = new TextureRegion(touchGui, 0, 52, 104, 26);
- touchSpace.flip(false, true);
- }
-
+ loadJSON();
}
}
+ /**
+ * @param s string whose width you want to know
+ * @return A width of string written in {@link #minecraftFont} in pixels
+ */
public static int getStringWidth(String s) {
public static int getStringWidth(String s) {
- layout.setText(mcFont, s);
- return (int) layout.width;
+ glyphLayout.setText(minecraftFont, s);
+ return (int) glyphLayout.width;
}
}
+ /**
+ * @param s string whose height you want to know
+ * @return A height of string written in {@link #minecraftFont} in pixels
+ */
public static int getStringHeight(String s) {
public static int getStringHeight(String s) {
- layout.setText(mcFont, s);
- return (int) layout.height;
+ glyphLayout.setText(minecraftFont, s);
+ return (int) glyphLayout.height;
}
}
}
}