[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / MoveCursorControlsModeKeyboardInputHandler.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/MoveCursorControlsModeKeyboardInputHandler.kt
index 0cb74d7d0ff20bd0d01ceafa873b46f5bdea863c..84c5b900cc5d12fdc2d217a5eee0326e716340e7 100644 (file)
import ru.deadsoftware.cavedroid.MainConfig
import ru.deadsoftware.cavedroid.game.GameScope
import ru.deadsoftware.cavedroid.MainConfig
import ru.deadsoftware.cavedroid.game.GameScope
-import ru.deadsoftware.cavedroid.game.input.IGameInputHandler
+import ru.deadsoftware.cavedroid.game.input.IKeyboardInputHandler
import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
import ru.deadsoftware.cavedroid.game.mobs.MobsController
import ru.deadsoftware.cavedroid.game.mobs.player.Player
import ru.deadsoftware.cavedroid.game.world.GameWorld
import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
import ru.deadsoftware.cavedroid.game.mobs.MobsController
import ru.deadsoftware.cavedroid.game.mobs.player.Player
import ru.deadsoftware.cavedroid.game.world.GameWorld
+import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindKeyboardInputHandler
import javax.inject.Inject
@GameScope
import javax.inject.Inject
@GameScope
+@BindKeyboardInputHandler
class MoveCursorControlsModeKeyboardInputHandler @Inject constructor(
private val mainConfig: MainConfig,
private val mobsController: MobsController,
private val gameWorld: GameWorld,
class MoveCursorControlsModeKeyboardInputHandler @Inject constructor(
private val mainConfig: MainConfig,
private val mobsController: MobsController,
private val gameWorld: GameWorld,
-) : IGameInputHandler<KeyboardInputAction> {
+) : IKeyboardInputHandler {
override fun checkConditions(action: KeyboardInputAction): Boolean {
return mainConfig.isTouch &&
override fun checkConditions(action: KeyboardInputAction): Boolean {
return mainConfig.isTouch &&