[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / input / handler / keyboard / JumpKeyboardInputHandler.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/JumpKeyboardInputHandler.kt b/core/src/ru/deadsoftware/cavedroid/game/input/handler/keyboard/JumpKeyboardInputHandler.kt
index 1fbc9fb76b02c7926d9d6881336db5d1465adc12..1e68cea9f4ca2639f882544553c359d673039268 100644 (file)
import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
import ru.deadsoftware.cavedroid.game.mobs.MobsController
import ru.deadsoftware.cavedroid.game.input.action.KeyboardInputAction
import ru.deadsoftware.cavedroid.game.input.action.keys.KeyboardInputActionKey
import ru.deadsoftware.cavedroid.game.mobs.MobsController
-import ru.deadsoftware.cavedroid.game.mobs.Player
+import ru.deadsoftware.cavedroid.game.mobs.player.Player
import javax.inject.Inject
@GameScope
import javax.inject.Inject
@GameScope
) : IGameInputHandler<KeyboardInputAction> {
override fun checkConditions(action: KeyboardInputAction): Boolean {
) : IGameInputHandler<KeyboardInputAction> {
override fun checkConditions(action: KeyboardInputAction): Boolean {
- return action.actionKey is KeyboardInputActionKey.Jump &&
+ return action.actionKey is KeyboardInputActionKey.Up &&
mobsController.player.canJump() && !mobsController.player.isFlyMode &&
action.isKeyDown &&
(mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)
mobsController.player.canJump() && !mobsController.player.isFlyMode &&
action.isKeyDown &&
(mobsController.player.controlMode == Player.ControlMode.WALK || !mainConfig.isTouch)