diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 4c639125283b841f9baa82ec8a365a046f91f122..b955d2309d24cbc6d76158e38811f78e8b9846e6 100644 (file)
package ru.deadsoftware.cavecraft.game;
package ru.deadsoftware.cavecraft.game;
+import com.badlogic.gdx.math.RandomXS128;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.TimeUtils;
import ru.deadsoftware.cavecraft.game.mobs.Human;
import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.TimeUtils;
import ru.deadsoftware.cavecraft.game.mobs.Human;
public long touchDownTime;
public GameProc() {
public long touchDownTime;
public GameProc() {
- world = new GameWorld(512,256);
+ world = new GameWorld(4096,256);
renderer = new GameRenderer(this);
physics = new GamePhysics(this);
renderer = new GameRenderer(this);
physics = new GamePhysics(this);
- player = new Player();
+ player = new Player(world.getWidth()/2*16+4, 0);
mobs = new Array<Mob>();
mobs = new Array<Mob>();
- for (int i=0; i<6; i++) {
- mobs.add(new Human(64*(i+1),0, this));
- }
+
}
public void resetRenderer() {
}
public void resetRenderer() {