diff --git a/core/src/ru/deadsoftware/cavecraft/game/GameProc.java b/core/src/ru/deadsoftware/cavecraft/game/GameProc.java
index 6fc7dd956592fd37fe372bf8ef4e177de3ca77db..0e3993d8a4caf0018cd28e9e5e5279d1e8ad3b74 100644 (file)
package ru.deadsoftware.cavecraft.game;
package ru.deadsoftware.cavecraft.game;
+import com.badlogic.gdx.math.RandomXS128;
+import com.badlogic.gdx.utils.Array;
import com.badlogic.gdx.utils.TimeUtils;
import com.badlogic.gdx.utils.TimeUtils;
+import ru.deadsoftware.cavecraft.game.mobs.Human;
+import ru.deadsoftware.cavecraft.game.mobs.Mob;
import ru.deadsoftware.cavecraft.game.objects.Player;
public class GameProc {
import ru.deadsoftware.cavecraft.game.objects.Player;
public class GameProc {
public Player player;
public Player player;
+ public Array<Mob> mobs;
+
public GameWorld world;
public GameRenderer renderer;
public GamePhysics physics;
public GameWorld world;
public GameRenderer renderer;
public GamePhysics physics;
public long touchDownTime;
public GameProc() {
public long touchDownTime;
public GameProc() {
- world = new GameWorld(512,256);
+ world = new GameWorld(4096,256);
renderer = new GameRenderer(this);
physics = new GamePhysics(this);
renderer = new GameRenderer(this);
physics = new GamePhysics(this);
- player = new Player();
+ player = new Player(world.getSpawnPoint());
+ mobs = new Array<Mob>();
+
}
public void resetRenderer() {
}
public void resetRenderer() {