[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / render / ForegroundBlocksRenderer.kt
diff --git a/core/src/ru/deadsoftware/cavedroid/game/render/ForegroundBlocksRenderer.kt b/core/src/ru/deadsoftware/cavedroid/game/render/ForegroundBlocksRenderer.kt
index 3380490a40e3ec6108ca3ea4851147e0885df40b..ef8be714220b88ce94b849893be3883cc9d14a31 100644 (file)
import com.badlogic.gdx.graphics.g2d.SpriteBatch
import com.badlogic.gdx.graphics.glutils.ShapeRenderer
import com.badlogic.gdx.math.Rectangle
-import ru.deadsoftware.cavedroid.game.GameInput
import ru.deadsoftware.cavedroid.game.GameScope
+import ru.deadsoftware.cavedroid.game.mobs.MobsController
import ru.deadsoftware.cavedroid.game.world.GameWorld
import ru.deadsoftware.cavedroid.misc.utils.forEachBlockInArea
import javax.inject.Inject
@GameScope
class ForegroundBlocksRenderer @Inject constructor(
gameWorld: GameWorld,
- gameInput: GameInput
-) : BlocksRenderer(gameWorld, gameInput) {
+ mobsController: MobsController
+) : BlocksRenderer(gameWorld, mobsController) {
override val renderLayer get() = RENDER_LAYER
forEachBlockInArea(viewport) { x, y ->
drawForeMap(spriteBatch, viewport, x, y)
}
+ drawBlockDamage(spriteBatch, viewport)
}
companion object {