diff --git a/core/src/ru/deadsoftware/cavedroid/game/GameProc.java b/core/src/ru/deadsoftware/cavedroid/game/GameProc.java
index c2fca908a889f7dff2591e2239fee7df1b64b609..29062a44a07d24deff2efcefa40a2ec542a8978a 100644 (file)
package ru.deadsoftware.cavedroid.game;
import com.badlogic.gdx.Gdx;
-import com.badlogic.gdx.Input;
import com.badlogic.gdx.utils.Disposable;
-import com.badlogic.gdx.utils.TimeUtils;
-import ru.deadsoftware.cavedroid.CaveGame;
-import ru.deadsoftware.cavedroid.GameScreen;
-import ru.deadsoftware.cavedroid.game.mobs.FallingGravel;
-import ru.deadsoftware.cavedroid.game.mobs.FallingSand;
-import ru.deadsoftware.cavedroid.game.mobs.Mob;
-import ru.deadsoftware.cavedroid.game.mobs.Pig;
-import ru.deadsoftware.cavedroid.game.objects.Drop;
-import ru.deadsoftware.cavedroid.game.objects.Player;
-import ru.deadsoftware.cavedroid.misc.AppState;
-import ru.deadsoftware.cavedroid.misc.Assets;
-
-import java.io.Serializable;
-import java.util.ArrayList;
-import java.util.Random;
-
-public class GameProc implements Serializable, Disposable {
-
- static boolean DO_UPD = false;
- static int UPD_X = -1, UPD_Y = -1;
-
- private transient Thread fluidThread;
-
- public transient GameWorld world;
- public transient GameRenderer renderer;
- public transient GamePhysics physics;
-
- public Player player;
- public ArrayList<Mob> mobs;
- public ArrayList<Drop> drops;
-
-
- public boolean isTouchDown, isKeyDown;
- public int ctrlMode, touchDownX, touchDownY, touchDownBtn, keyDownCode;
- public long touchDownTime;
-
- int curX, curY;
- int creativeScroll, maxCreativeScroll;
- int blockDmg = 0;
-
- public void initGame(int gameMode) {
- world = new GameWorld();
- world.generate(1024, 256);
- player = new Player(gameMode);
- drops = new ArrayList<>();
- mobs = new ArrayList<>();
- for (int i = 0; i < 16; i++) {
- mobs.add(new Pig(i * 256, 196 * 16));
- }
- physics = new GamePhysics();
- if (CaveGame.TOUCH) {
- renderer = new GameRenderer(320,
- 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
- } else {
- ctrlMode = 1;
- renderer = new GameRenderer(480,
- 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
- }
- maxCreativeScroll = GameItems.getItemsSize() / 8;
-
- fluidThread = new Thread(() -> {
- while (!fluidThread.isInterrupted()) {
- fluidUpdater();
- }
- });
-
- fluidThread.start();
-
- GameSaver.save(this);
- }
-
- public void resetRenderer() {
- if (CaveGame.TOUCH) {
- renderer = new GameRenderer(320,
- 320 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
- } else {
- renderer = new GameRenderer(480,
- 480 * ((float) GameScreen.getHeight() / GameScreen.getWidth()));
- }
- }
-
- private boolean isAutoselectable(int x, int y) {
- return (world.getForeMap(x, y) > 0 &&
- GameItems.getBlock(world.getForeMap(x, y)).hasCollision());
- }
-
- private void moveCursor() {
- int pastX = curX, pastY = curY;
- if (ctrlMode == 0 && CaveGame.TOUCH) {
- curX = player.getMapX();
- if (player.getDir() == 0) curX--;
- else curX++;
- curY = (int) (player.pos.y + player.getWidth()) / 16;
- if (!isAutoselectable(curX, curY)) {
- curY++;
- }
- if (!isAutoselectable(curX, curY)) {
- curY++;
- }
- if (!isAutoselectable(curX, curY)) {
- if (player.getDir() == 0) curX++;
- else curX--;
- }
- } else if (!CaveGame.TOUCH) {
- curX = (int) (Gdx.input.getX() *
- (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) / 16;
- curY = (int) (Gdx.input.getY() *
- (renderer.getHeight() / GameScreen.getHeight()) + renderer.getCamY()) / 16;
- if ((Gdx.input.getX() *
- (renderer.getWidth() / GameScreen.getWidth()) + renderer.getCamX()) < 0)
- curX--;
- }
- if (pastX != curX || pastY != curY) blockDmg = 0;
- }
-
- private void checkCursorBounds() {
- if (curY < 0) curY = 0;
- if (curY >= world.getHeight()) curY = world.getHeight() - 1;
- if (ctrlMode == 1) {
- if (curX * 16 + 8 < player.pos.x + player.getWidth() / 2)
- player.setDir(0);
- if (curX * 16 + 8 > player.pos.x + player.getWidth() / 2)
- player.setDir(1);
- }
+import com.badlogic.gdx.utils.Timer;
+import ru.deadsoftware.cavedroid.MainConfig;
+import ru.deadsoftware.cavedroid.game.mobs.MobsController;
+import ru.deadsoftware.cavedroid.game.mobs.player.Player;
+import ru.deadsoftware.cavedroid.game.objects.container.ContainerController;
+import ru.deadsoftware.cavedroid.game.world.GameWorldBlocksLogicControllerTask;
+import ru.deadsoftware.cavedroid.game.world.GameWorldFluidsLogicControllerTask;
+import ru.deadsoftware.cavedroid.game.world.GameWorldMobDamageControllerTask;
+
+import javax.inject.Inject;
+
+@GameScope
+public class GameProc implements Disposable {
+
+ private final GamePhysics mGamePhysics;
+ private final GameRenderer mGameRenderer;
+ private final MobsController mMobsController;
+ private final ContainerController mContainerController;
+ private final GameItemsHolder mGameItemsHolder;
+ private final GameWorldFluidsLogicControllerTask mGameWorldFluidsLogicControllerTask;
+ private final GameWorldBlocksLogicControllerTask mGameWorldBlocksLogicControllerTask;
+ private final GameWorldMobDamageControllerTask mGameWorldMobDamageControllerTask;
+
+ private final Timer mWorldLogicTimer = new Timer();
+
+ @Inject
+ public GameProc(MainConfig mainConfig,
+ GamePhysics gamePhysics,
+ GameRenderer gameRenderer,
+ MobsController mobsController,
+ ContainerController containerController,
+ GameItemsHolder gameItemsHolder,
+ GameWorldFluidsLogicControllerTask gameWorldFluidsLogicControllerTask,
+ GameWorldBlocksLogicControllerTask gameWorldBlocksLogicControllerTask,
+ GameWorldMobDamageControllerTask gameWorldMobDamageControllerTask
+ ) {
+ mGamePhysics = gamePhysics;
+ mGameRenderer = gameRenderer;
+ mMobsController = mobsController;
+ mContainerController = containerController;
+ mGameItemsHolder = gameItemsHolder;
+ mGameWorldFluidsLogicControllerTask = gameWorldFluidsLogicControllerTask;
+ mGameWorldBlocksLogicControllerTask = gameWorldBlocksLogicControllerTask;
+ mGameWorldMobDamageControllerTask = gameWorldMobDamageControllerTask;
+
+ mobsController.getPlayer().controlMode = mainConfig.isTouch() ? Player.ControlMode.WALK : Player.ControlMode.CURSOR;
+
+ mWorldLogicTimer.scheduleTask(gameWorldFluidsLogicControllerTask, 0,
+ GameWorldFluidsLogicControllerTask.FLUID_UPDATE_INTERVAL_SEC);
+ mWorldLogicTimer.scheduleTask(gameWorldBlocksLogicControllerTask, 0,
+ GameWorldBlocksLogicControllerTask.WORLD_BLOCKS_LOGIC_UPDATE_INTERVAL_SEC);
+ mWorldLogicTimer.scheduleTask(gameWorldMobDamageControllerTask, 0,
+ GameWorldMobDamageControllerTask.ENVIRONMENTAL_MOB_DAMAGE_INTERVAL_SEC);
}
- private void updateFluids(int x, int y) {
- if (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x, y) != 8) {
- if (world.getForeMap(x, y) == 60) {
- if (!GameItems.isWater(world.getForeMap(x, y - 1)))
- world.setForeMap(x, y, world.getForeMap(x, y) + 1);
- } else if ((!GameItems.isWater(world.getForeMap(x - 1, y)) ||
- (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) &&
- (!GameItems.isWater(world.getForeMap(x + 1, y)) ||
- (GameItems.isWater(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) {
- world.setForeMap(x, y, world.getForeMap(x, y) + 1);
- }
- if (world.getForeMap(x, y) > 63) world.setForeMap(x, y, 0);
- }
-
- if (world.getForeMap(x, y) == 8 || world.getForeMap(x, y) == 60) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 60);
- updateBlock(x, y + 2);
- } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
- if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
- else world.setForeMap(x, y + 1, 68);
- } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- if (world.getForeMap(x + 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
- (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 61)) {
- world.setForeMap(x + 1, y, 61);
- updateBlock(x + 1, y + 1);
- } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
- if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
- else world.setForeMap(x + 1, y, 68);
- } else if (world.getForeMap(x + 1, y) == 61 && (world.getForeMap(x + 2, y) == 8 || world.getForeMap(x + 2, y) == 60))
- world.setForeMap(x + 1, y, 8);
-
- if (world.getForeMap(x - 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
- (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 61)) {
- world.setForeMap(x - 1, y, 61);
- updateBlock(x - 1, y + 1);
- } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
- if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
- else world.setForeMap(x - 1, y, 68);
- } else if (world.getForeMap(x - 1, y) == 61 && (world.getForeMap(x - 2, y) == 8 || world.getForeMap(x - 2, y) == 60))
- world.setForeMap(x - 1, y, 8);
- }
- return;
- }
- if (world.getForeMap(x, y) == 61) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 60);
- updateBlock(x, y + 2);
- } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
- if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
- else world.setForeMap(x, y + 1, 68);
- } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- if (world.getForeMap(x + 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
- (GameItems.isWater(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 62)) {
- world.setForeMap(x + 1, y, 62);
- updateBlock(x + 1, y + 1);
- } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
- if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
- else world.setForeMap(x + 1, y, 68);
- }
-
- if (world.getForeMap(x - 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
- (GameItems.isWater(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 62)) {
- world.setForeMap(x - 1, y, 62);
- updateBlock(x - 1, y + 1);
- } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
- if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
- else world.setForeMap(x - 1, y, 68);
- }
- }
- return;
- }
- if (world.getForeMap(x, y) == 62) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 60);
- updateBlock(x, y + 2);
- } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
- if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
- else world.setForeMap(x, y + 1, 68);
- } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- if (world.getForeMap(x + 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) {
- world.setForeMap(x + 1, y, 63);
- updateBlock(x + 1, y + 1);
- } else if (GameItems.isLava(world.getForeMap(x + 1, y))) {
- if (world.getForeMap(x + 1, y) > 9) world.setForeMap(x + 1, y, 4);
- else world.setForeMap(x + 1, y, 68);
- }
-
- if (world.getForeMap(x - 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) {
- world.setForeMap(x - 1, y, 63);
- updateBlock(x - 1, y + 1);
- } else if (GameItems.isLava(world.getForeMap(x - 1, y))) {
- if (world.getForeMap(x - 1, y) > 9) world.setForeMap(x - 1, y, 4);
- else world.setForeMap(x - 1, y, 68);
- }
- }
- return;
- }
- if (world.getForeMap(x, y) == 63) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 61 && world.getForeMap(x, y + 1) <= 63) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 60);
- updateBlock(x, y + 2);
- } else if (GameItems.isLava(world.getForeMap(x, y + 1))) {
- if (world.getForeMap(x, y + 1) > 9) world.setForeMap(x, y + 1, 4);
- else world.setForeMap(x, y + 1, 68);
- }
- return;
- }
-
- if (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x, y) != 9) {
- if (world.getForeMap(x, y) == 64) {
- if (!GameItems.isLava(world.getForeMap(x, y - 1)))
- world.setForeMap(x, y, world.getForeMap(x, y) + 1);
- } else if ((!GameItems.isLava(world.getForeMap(x, y - 1))) &&
- (!GameItems.isLava(world.getForeMap(x - 1, y)) ||
- (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x - 1, y) >= world.getForeMap(x, y))) &&
- (!GameItems.isLava(world.getForeMap(x + 1, y)) ||
- (GameItems.isLava(world.getForeMap(x, y)) && world.getForeMap(x + 1, y) >= world.getForeMap(x, y)))) {
- world.setForeMap(x, y, world.getForeMap(x, y) + 1);
- }
- if (world.getForeMap(x, y) > 67) world.setForeMap(x, y, 0);
- }
-
- if (world.getForeMap(x, y) == 9 || world.getForeMap(x, y) == 64) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 64);
- updateBlock(x, y + 2);
- } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
- world.setForeMap(x, y + 1, 1);
- } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- if (world.getForeMap(x + 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
- (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 65)) {
- world.setForeMap(x + 1, y, 65);
- updateBlock(x + 1, y + 1);
- } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
- world.setForeMap(x + 1, y, 1);
- }
-
- if (world.getForeMap(x - 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
- (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 65)) {
- world.setForeMap(x - 1, y, 65);
- updateBlock(x - 1, y + 1);
- } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
- world.setForeMap(x - 1, y, 1);
- }
- }
- return;
- }
- if (world.getForeMap(x, y) == 65) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 64);
- updateBlock(x, y + 2);
- } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
- world.setForeMap(x, y + 1, 1);
- } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- if (world.getForeMap(x + 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y))) ||
- (GameItems.isLava(world.getForeMap(x + 1, y)) && world.getForeMap(x + 1, y) > 66)) {
- world.setForeMap(x + 1, y, 66);
- updateBlock(x + 1, y + 1);
- } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
- world.setForeMap(x + 1, y, 1);
- }
-
- if (world.getForeMap(x - 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y))) ||
- (GameItems.isLava(world.getForeMap(x - 1, y)) && world.getForeMap(x - 1, y) > 66)) {
- world.setForeMap(x - 1, y, 66);
- updateBlock(x - 1, y + 1);
- } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
- world.setForeMap(x - 1, y, 1);
- }
- }
- return;
- }
- if (world.getForeMap(x, y) == 66) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 64);
- updateBlock(x, y + 2);
- } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
- world.setForeMap(x, y + 1, 1);
- } else if (GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- if (world.getForeMap(x + 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x + 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x + 1, y)))) {
- world.setForeMap(x + 1, y, 67);
- updateBlock(x + 1, y + 1);
- } else if (GameItems.isWater(world.getForeMap(x + 1, y))) {
- world.setForeMap(x + 1, y, 1);
- }
-
- if (world.getForeMap(x - 1, y) == 0 ||
- (!GameItems.getBlock(world.getForeMap(x - 1, y)).hasCollision() && !GameItems.isFluid(world.getForeMap(x - 1, y)))) {
- world.setForeMap(x - 1, y, 67);
- updateBlock(x - 1, y + 1);
- } else if (GameItems.isWater(world.getForeMap(x - 1, y))) {
- world.setForeMap(x - 1, y, 1);
- }
- }
- return;
- }
- if (world.getForeMap(x, y) == 67) {
- if (world.getForeMap(x, y + 1) == 0 || (world.getForeMap(x, y + 1) >= 65 && world.getForeMap(x, y + 1) <= 67) ||
- (!GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision() && !GameItems.isFluid(world.getForeMap(x, y + 1)))) {
- world.setForeMap(x, y + 1, 64);
- updateBlock(x, y + 2);
- } else if (GameItems.isWater(world.getForeMap(x, y + 1))) {
- world.setForeMap(x, y + 1, 1);
- }
- }
- }
-
- private void updateBlock(int x, int y) {
- if (world.getForeMap(x, y) == 10) {
- if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- world.setForeMap(x, y, 0);
- mobs.add(new FallingSand(x * 16, y * 16));
- updateBlock(x, y - 1);
- }
- }
-
- if (world.getForeMap(x, y) == 11) {
- if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- world.setForeMap(x, y, 0);
- mobs.add(new FallingGravel(x * 16, y * 16));
- updateBlock(x, y - 1);
- }
- }
-
- if (world.getForeMap(x, y) > 0 && GameItems.getBlock(world.getForeMap(x, y)).requiresBlock()) {
- if (world.getForeMap(x, y + 1) == 0 || !GameItems.getBlock(world.getForeMap(x, y + 1)).hasCollision()) {
- world.destroyForeMap(x, y);
- updateBlock(x, y - 1);
- }
- }
-
- if (world.getForeMap(x, y) == 2) {
- if (world.getForeMap(x, y - 1) > 0 && (GameItems.getBlock(world.getForeMap(x, y - 1)).hasCollision() ||
- GameItems.isFluid(world.getForeMap(x, y - 1)))) {
- world.setForeMap(x, y, 3);
- }
- }
- }
-
- private void fluidUpdater() {
- for (int y = 0; y < world.getHeight(); y++) {
- for (int x = (int) renderer.getCamX() / 16 - 1;
- x < (int) (renderer.getCamX() + renderer.getWidth()) / 16 + 1; x++) {
- updateFluids(x, y);
- }
- }
- }
-
- void useItem(int x, int y, int id, boolean bg) {
- if (id > 0) {
- if (GameItems.getItem(id).isBlock()) {
- if (!bg) world.placeToForeground(x, y, GameItems.getBlockIdByItemId(id));
- else world.placeToBackground(x, y, GameItems.getBlockIdByItemId(id));
- } else {
- switch (id) {
- case 65:
- world.placeToForeground(x, y, 8);
- player.inv[player.invSlot] = 64;
- break;
- case 66:
- world.placeToForeground(x, y, 9);
- player.inv[player.invSlot] = 64;
- break;
- }
- }
- }
+ public void setPlayerGameMode(int gameMode) {
+ mMobsController.getPlayer().gameMode = gameMode;
}
public void update(float delta) {
- if (DO_UPD) {
- for (int y = UPD_Y; y < UPD_Y + 16; y++)
- for (int x = UPD_X; x < UPD_X + 16; x++) {
- updateBlock(x, y);
- }
- DO_UPD = false;
- }
-
- physics.update(delta);
- moveCursor();
- checkCursorBounds();
-
- if (isTouchDown && touchDownBtn == Input.Buttons.LEFT) {
- if ((world.getForeMap(curX, curY) > 0 && GameItems.getBlock(world.getForeMap(curX, curY)).getHp() >= 0) ||
- (world.getForeMap(curX, curY) == 0 &&
- world.getBackMap(curX, curY) > 0 &&
- GameItems.getBlock(world.getBackMap(curX, curY)).getHp() >= 0)) {
- if (player.gameMode == 0) {
- blockDmg++;
- if (world.getForeMap(curX, curY) > 0) {
- if (blockDmg >= GameItems.getBlock(world.getForeMap(curX, curY)).getHp()) {
- world.destroyForeMap(curX, curY);
- blockDmg = 0;
- }
- } else if (world.getBackMap(curX, curY) > 0) {
- if (blockDmg >= GameItems.getBlock(world.getBackMap(curX, curY)).getHp()) {
- world.destroyBackMap(curX, curY);
- blockDmg = 0;
- }
- }
- } else {
- if (world.getForeMap(curX, curY) > 0) world.placeToForeground(curX, curY, 0);
- else if (world.getBackMap(curX, curY) > 0) world.placeToBackground(curX, curY, 0);
- isTouchDown = false;
- }
- }
- }
+ mGamePhysics.update(delta);
+ mGameRenderer.render(delta);
+ mContainerController.update();
+ }
- if (isTouchDown && TimeUtils.timeSinceMillis(touchDownTime) > 500) {
- if (touchDownBtn == Input.Buttons.RIGHT) {
- useItem(curX, curY, player.inv[player.invSlot], true);
- isTouchDown = false;
- } else if (touchDownY < Assets.invBar.getRegionHeight() &&
- touchDownX > renderer.getWidth() / 2 - (float) Assets.invBar.getRegionWidth() / 2 &&
- touchDownX < renderer.getWidth() / 2 + (float) Assets.invBar.getRegionWidth() / 2) {
- CaveGame.STATE = AppState.GAME_CREATIVE_INV;
- isTouchDown = false;
- }
- }
+ public void show() {
+ Gdx.input.setInputProcessor(mGameRenderer);
}
@Override
public void dispose() {
- fluidThread.interrupt();
+ mWorldLogicTimer.stop();
+ mGameWorldFluidsLogicControllerTask.cancel();
+ mGameWorldBlocksLogicControllerTask.cancel();
+ mGameWorldMobDamageControllerTask.cancel();
}
}