2036b083631be16bf6ea778ffd75718b039d7851
3 #include <stdlib.h> // abs()
27 static vgaimg
*scrnh
[3]; // TITLEPIC INTERPIC ENDPIC
28 static vgaimg
*ltn
[2][2];
31 static vgaimg
*smk_spr
[SMSN
];
32 static vgaimg
*smk_fspr
[FLSN
];
34 static vgaimg
*fx_spr
[15];
35 static char fx_sprd
[15];
37 static vgaimg
*wp_spr
[49*2];
38 static char wp_sprd
[49*2];
40 static vgaimg
*item_spr
[58];
41 static char item_sprd
[58];
43 static vgaimg
*plr_spr
[27*2];
44 static char plr_sprd
[27*2];
45 static vgaimg
*plr_wpn
[11][6];
47 static vgaimg
*pl_spr
[2];
48 static vgaimg
*mn_spr
[MN_TN
][29*2];
49 static char mn_sprd
[MN_TN
][29*2];
50 static vgaimg
*mn_fspr
[8];
51 static vgaimg
*mn_sgun
[2];
54 static vgaimg
*sth
[22], *bfh
[160 - '!'], *sfh
[160 - '!'], *stone
, *stone2
, *keys
[3];
55 static int prx
= 0, pry
= 0;
57 static vgaimg
*msklh
[2], *mbarl
, *mbarm
, *mbarr
, *mbaro
, *mslotl
, *mslotm
, *mslotr
;
59 static int gammaa
= 0;
60 static char main_pal
[256][3];
61 static char std_pal
[256][3];
62 static byte gamcor
[5][64]={
68 static int w_o
, w_x
, w_y
;
69 static vgaimg
*walp
[256];
71 static byte walani
[256];
72 static int anih
[ANIT
][5];
73 static byte anic
[ANIT
];
74 static int max_textures
;
79 static void *Z_getspr (char n
[4], int s
, int d
, char *dir
) {
80 int h
= F_getsprid(n
, s
, d
);
82 *dir
= (h
& 0x8000) ? 1 : 0;
84 return V_getvgaimg(h
);
87 static void Z_putbfch (int c
) {
89 if (c
> 32 && c
< 160) {
102 static void Z_putsfch (int c
) {
104 if (c
> 32 && c
< 160) {
117 static void Z_gotoxy (int x
, int y
) {
122 static void Z_printbf (char *s
, ...) {
127 vsprintf(buf
, s
, ap
);
129 for (i
= 0; buf
[i
]; ++i
) {
137 Z_putbfch((byte
)buf
[i
]);
142 static void Z_printsf (char *s
, ...) {
147 vsprintf(buf
, s
, ap
);
149 for (i
= 0; buf
[i
]; ++i
) {
157 Z_putsfch((byte
)buf
[i
]);
162 static void Z_drawspr (int x
, int y
, void *p
, char d
) {
164 V_spr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
166 V_spr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
);
170 static void Z_clrst (void) {
171 V_pic(SCRW
- 120, w_o
, stone
);
172 int y
= ((vgaimg
*)stone
)->h
;
174 V_pic(SCRW
- 120, w_o
+ y
, stone2
);
175 y
+= ((vgaimg
*)stone
)->h
;
179 static void Z_drawstlives (char n
) {
180 V_setrect(SCRW
- 40, 30, w_o
, 40);
181 V_spr(SCRW
- 35, w_o
+ 17, sth
[n
]);
184 static void Z_drawstkeys (byte k
) {
186 V_setrect(SCRW
- 120, 70, w_o
+ 77, 23);
187 for (k
>>= 4, n
= 0, x
= SCRW
- 75; n
< 3; ++n
, k
>>= 1, x
+= 9) {
189 V_spr(x
, w_o
+ 91, keys
[n
]);
194 static void Z_drawstair (int a
) {
195 V_setrect(SCRW
- 120, 120, w_o
+ 49, 2);
200 a
= a
* 100 / MAXAIR
;
201 V_clr(SCRW
- 110, a
, w_o
+ 49, 2, 0xC8);
205 static void Z_drawstprcnt (int y
, int n
) {
208 V_setrect(SCRW
- 120, 70, y
* 19 + 7 + w_o
, 19);
209 sprintf(s
, "%3d%%", n
);
212 for (i
= 0; i
< l
; ++i
, x
+= 14) {
213 if (s
[i
] >='0' && s
[i
] <= '9') {
215 } else if (s
[i
] == '-') {
217 } else if (s
[i
] == '%') {
223 V_spr(x
, y
* 19 + 7 + w_o
, sth
[c
]);
228 static void Z_drawstnum (int n
) {
231 V_setrect(SCRW
- 50, 50, w_o
+ 77, 23);
235 x
= (115 - l
* 14) + SCRW
- 120;
236 for (i
= 0; i
< l
; ++i
, x
+= 14) {
237 if (s
[i
] >= '0' && s
[i
] <= '9') {
239 } else if (s
[i
] == '-') {
241 } else if(s
[i
] == '%') {
247 V_spr(x
, w_o
+ 77 + 5, sth
[c
]);
253 static void Z_drawstwpn (int n
, int a
) {
257 V_setrect(SCRW
- 120, 120, w_o
+ 58, 23);
259 V_spr(SCRW
- 88, w_o
+ 58 + 19, sth
[i
+ 12]);
264 x
= SCRW
- 10 - l
* 14;
265 for (i
= 0; i
< l
; ++i
, x
+= 14) {
266 if (s
[i
] >= '0' && s
[i
] <= '9') {
268 } else if (s
[i
] == '-') {
270 } else if (s
[i
] == '%') {
276 V_spr(x
, w_o
+ 58 + 2, sth
[c
]);
282 static void Z_drawmanspr (int x
, int y
, void *p
, char d
, byte color
) {
284 V_manspr2(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
286 V_manspr(x
- w_x
+ WD
/ 2, y
- w_y
+ HT
/ 2 + 1 + w_o
, p
, color
);
290 static void Z_drawfld (byte
*fld
, int bg
) {
293 for (y
= 0; y
< FLDH
; y
++) {
294 for (x
= 0; x
< FLDW
; x
++) {
295 int sx
= x
* CELW
- w_x
+ WD
/ 2;
296 int sy
= y
* CELH
- w_y
+ HT
/ 2 + 1 + w_o
;
299 //intptr_t spc = (intptr_t) walp[id];
300 int spc
= R_get_special_id(id
);
301 if (spc
>= 0 && spc
<= 3) {
303 byte
*cmap
= clrmap
+ (spc
+ 7) * 256;
304 V_remap_rect(sx
, sy
, CELW
, CELH
, cmap
);
307 V_pic(sx
, sy
, walp
[id
]);
317 static int gm_tm
= 0; // ???
319 static vgaimg
*PL_getspr (int s
, int d
) {
320 return plr_spr
[(s
- 'A') * 2 + d
];
323 static int GM_draw (void) {
324 enum {MENU
, MSG
}; // copypasted from menu.c!
326 CANCEL
, NEWGAME
, LOADGAME
, SAVEGAME
, OPTIONS
, QUITGAME
, QUIT
, ENDGAME
, ENDGM
,
327 PLR1
, PLR2
, COOP
, DM
, VOLUME
, GAMMA
, LOAD
, SAVE
, PLCOLOR
, PLCEND
, MUSIC
, INTERP
,
328 SVOLM
, SVOLP
, MVOLM
, MVOLP
, GAMMAM
, GAMMAP
, PL1CM
, PL1CP
, PL2CM
, PL2CP
329 }; // copypasted from menu.c!
332 V_setrect(0, SCRW
, 0, SCRH
);
333 if (!mnu
&& !gm_redraw
) {
340 if (mnu
->type
== MENU
) {
341 y
= (200 - mnu
-> n
* 16 - 20) / 2;
342 Z_gotoxy(mnu
->x
, y
- 10); Z_printbf(mnu
->ttl
);
343 for (i
= 0; i
< mnu
->n
; ++i
) {
344 if (mnu
->t
[i
] == LOAD
|| mnu
->t
[i
] == SAVE
) {
346 V_spr(mnu
->x
, j
, mslotl
);
347 for (k
= 8; k
< 184; k
+= 8) {
348 V_spr(mnu
->x
+ k
, j
, mslotm
);
350 V_spr(mnu
->x
+ 184, j
, mslotr
);
351 Z_gotoxy(mnu
->x
+ 4, j
- 8);
352 if (input
&& i
== save_mnu
.cur
) {
353 Z_printsf("%s_", ibuf
);
355 Z_printsf("%s", savname
[i
]);
358 Z_gotoxy(mnu
->x
+ (mnu
->t
[i
] >= SVOLM
? (mnu
->t
[i
] >= PL1CM
? 50 : 152) : 0), y
+ i
* 16 + 20);
359 Z_printbf(mnu
->m
[i
]);
361 if (mnu
->t
[i
] == MUSIC
) {
362 Z_printbf(" '%.8s'", g_music
);
363 } else if(mnu
->t
[i
] == INTERP
) {
364 Z_printbf("%s", fullscreen
? "ON" : "OFF");
365 } else if(mnu
->t
[i
] >= PL1CM
) {
366 V_manspr(mnu
->x
+ (mnu
->t
[i
] == PL1CM
? 15 : 35), y
+ i
* 16 + 20 + 14, PL_getspr(*panimp
, 0), pcolortab
[(mnu
->t
[i
] == PL1CM
) ? p1color
: p2color
]);
367 } else if(mnu
->t
[i
] >= SVOLM
) {
369 V_spr(mnu
->x
, j
, mbarl
);
370 for (k
= 8; k
< 144; k
+= 8) {
371 V_spr(mnu
->x
+ k
, j
, mbarm
);
373 V_spr(mnu
->x
+ 144, j
, mbarr
);
375 case SVOLM
: k
= snd_vol
; break;
376 case MVOLM
: k
= mus_vol
; break;
377 case GAMMAM
: k
= gammaa
<< 5; break;
379 V_spr(mnu
->x
+ 8 + k
, j
, mbaro
);
382 V_spr(mnu
->x
- 25, y
+ mnu
->cur
* 16 + 20 - 8, msklh
[(gm_tm
/ 6) & 1]);
384 Z_gotoxy((320 - strlen(mnu
->ttl
) * 7) / 2, 90); Z_printsf(mnu
->ttl
);
385 Z_gotoxy(136, 100); Z_printsf("(Y/N)");
392 static void DOT_draw (void) {
394 for (i
= 0; i
< MAXDOT
; i
++) {
396 V_dot(dot
[i
].o
.x
- w_x
+ WD
/ 2, dot
[i
].o
.y
- w_y
+ HT
/ 2 + 1 + w_o
, dot
[i
].c
);
403 static void IT_draw (void) {
405 for (i
= 0; i
< MAXITEM
; ++i
) {
407 if (it
[i
].t
&& it
[i
].s
>= 0) {
408 switch(it
[i
].t
& 0x7FFF) {
410 s
= it
[i
].s
/ 9 + 18;
413 s
= it
[i
].s
/ 9 + 20;
416 s
= it
[i
].s
/ 2 + 22;
419 s
= it
[i
].s
/ 2 + 26;
425 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_SUPER
) * 4 + 35;
427 case I_GOR1
: case I_FCAN
:
428 s
= it
[i
].s
/ 2 + (it
[i
].t
- I_GOR1
) * 3 + 51;
439 s
= (it
[i
].t
& 0x7FFF) - I_KEYR
+ 31;
445 s
= (it
[i
].t
& 0x7FFF) - 1;
449 Z_drawspr(it
[i
].o
.x
, it
[i
].o
.y
, item_spr
[s
], item_sprd
[s
]);
456 static int standspr (player_t
*p
) {
459 } else if (p
->f
& PLF_DOWN
) {
466 static int wpnspr (player_t
*p
) {
469 } else if(p
->f
& PLF_DOWN
) {
476 static void PL_draw (player_t
*p
) {
477 enum {STAND
, GO
, DIE
, SLOP
, DEAD
, MESS
, OUT
, FALL
}; // copypasted from player.c!
478 static int wytab
[] = {-1, -2, -1, 0};
485 if (p
->f
& PLF_FIRE
) {
488 } else if (p
->pain
) {
511 s
= plr_goanim
[p
->s
/ 8];
512 w
= (p
->f
& PLF_FIRE
) ? 'B' : 'A';
514 wy
= 1 + wytab
[s
- 'A'];
518 s
= plr_dieanim
[p
->s
];
521 s
= plr_slopanim
[p
->s
];
531 Z_drawspr(p
->o
.x
+ wx
, p
->o
.y
+ wy
, plr_wpn
[p
->wpn
][w
- 'A'], p
->d
);
534 Z_drawmanspr(p
->o
.x
, p
->o
.y
, plr_spr
[(s
- 'A') * 2 + p
->d
], plr_sprd
[(s
- 'A') * 2 + p
->d
], p
->color
);
538 static void PL_drawst (player_t
*p
) {
540 V_setrect(WD
, 120, w_o
, HT
);
542 if (p
->drawst
& PL_DRAWAIR
) {
543 if (p
->air
< PL_AIR
) {
547 if (p
->drawst
& PL_DRAWLIFE
) {
548 Z_drawstprcnt(0, p
->life
);
550 if (p
->drawst
& PL_DRAWARMOR
) {
551 Z_drawstprcnt(1, p
->armor
);
553 if (p
->drawst
& PL_DRAWWPN
) {
575 Z_drawstwpn(p
->wpn
, i
);
577 if (p
->drawst
& PL_DRAWFRAG
) {
578 Z_drawstnum(p
->frag
);
580 if (p
->drawst
& PL_DRAWKEYS
) {
581 Z_drawstkeys(p
->keys
);
584 if (p
->drawst
& PL_DRAWLIVES
) {
585 Z_drawstlives(p
->lives
);
590 /* --- monster --- */
592 #define MANCOLOR 0xD0
594 static void MN_draw (void) {
595 enum {SLEEP
, GO
, RUN
, CLIMB
, DIE
, DEAD
, ATTACK
, SHOOT
, PAIN
, WAIT
, REVIVE
, RUNOUT
}; // copypasted from monster.c!
597 for (i
= 0; i
< MAXMN
; i
++) {
599 if (mn
[i
].t
>= MN_PL_DEAD
) {
600 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, pl_spr
[mn
[i
].t
- MN_PL_DEAD
], 0, mn
[i
].d
);
603 if ((mn
[i
].t
!= MN_SOUL
&& mn
[i
].t
!= MN_PAIN
) || mn
[i
].st
!= DEAD
) {
604 if (mn
[i
].t
!= MN_MAN
) {
605 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
]);
607 if (mn
[i
].ap
[mn
[i
].ac
] == 'E' || mn
[i
].ap
[mn
[i
].ac
] == 'F') {
608 Z_drawspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_sgun
[mn
[i
].ap
[mn
[i
].ac
] - 'E'], mn
[i
].d
);
610 Z_drawmanspr(mn
[i
].o
.x
, mn
[i
].o
.y
, mn_spr
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], mn_sprd
[mn
[i
].t
- 1][(mn
[i
].ap
[mn
[i
].ac
] - 'A') * 2 + mn
[i
].d
], MANCOLOR
);
613 if (mn
[i
].t
== MN_VILE
&& mn
[i
].st
== SHOOT
) {
614 Z_drawspr(mn
[i
].tx
, mn
[i
].ty
, mn_fspr
[mn
[i
].ac
/ 3], 0);
622 static void WP_draw (void) {
623 enum {NONE
, ROCKET
, PLASMA
, APLASMA
, BALL1
, BALL2
, BALL7
, BFGBALL
, BFGHIT
, MANF
, REVF
, FIRE
}; // copypasted from weapons.c!
625 for (i
= 0; i
< MAXWPN
; ++i
) {
636 d
= wp
[i
].o
.xv
> 0 ? 1 : 0;
684 d
= wp
[i
].o
.xv
>= 0 ? 1 : 0;
688 d
= wp
[i
].o
.xv
>=0 ? 1 : 0;
700 s
= wp
[i
].s
/ 2 + 26;
704 Z_drawspr(wp
[i
].o
.x
, wp
[i
].o
.y
, wp_spr
[s
* 2 + d
], wp_sprd
[s
* 2 + d
]);
711 static void SMK_draw (void) {
713 for (i
= 0; i
< MAXSMOK
; ++i
) {
718 if (s
>= (SMSN
- 1) * 3) {
721 s
= SMSN
- 1 - s
/ 3;
723 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_spr
[s
], &smoke_sprf
);
732 V_sprf((sm
[i
].x
>> 8) - w_x
+ WD
/ 2, (sm
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, smk_fspr
[s
], &flame_sprf
);
741 static void FX_draw (void) {
742 enum {NONE
, TFOG
, IFOG
, BUBL
}; // copypasted from fx.c
744 for (i
= 0; i
< MAXFX
; ++i
) {
751 s
= fx
[i
].s
/ 2 + 10;
754 V_dot((fx
[i
].x
>> 8) - w_x
+ WD
/ 2, (fx
[i
].y
>> 8) - w_y
+ HT
/ 2 + 1 + w_o
, 0xC0 + fx
[i
].s
);
758 Z_drawspr(fx
[i
].x
, fx
[i
].y
, fx_spr
[s
], fx_sprd
[s
]);
765 static void W_adjust (void) {
766 int MAXX
= FLDW
* CELW
- WD
/ 2;
767 int MAXY
= FLDH
* CELH
- HT
/ 2;
768 if (w_x
< WD
/ 2) w_x
= WD
/ 2;
769 if (w_y
< HT
/ 2) w_y
= HT
/ 2;
770 if (w_x
> MAXX
) w_x
= MAXX
;
771 if (w_y
> MAXY
) w_y
= MAXY
;
774 static void W_draw(void) {
776 V_setrect(0, WD
, w_o
+ 1, HT
);
778 vgaimg
*img
= (vgaimg
*)horiz
;
785 V_rotspr(x
, y
, img
, d
);
788 } while (y
< HT
+ w_o
);
795 V_spr(0, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
797 V_spr2(WD
- 1, w_o
+ lt_ypos
, ltn
[lt_type
][lt_time
< -5 ? 0 : 1]);
802 V_clr(0, WD
, w_o
+ 1, HT
, 0x97);
804 Z_drawfld((byte
*)fldb
, 1);
815 Z_drawfld((byte
*)fldf
, 0);
817 if (lt_time
== -4 || lt_time
== -2) {
818 V_remap_rect(0, WD
, w_o
+ 1, HT
, clrmap
+ 256 * 11);
827 static void drawview (player_t
*p
) {
828 if (p
->looky
< -SCRH
/ 4) {
829 p
->looky
= -SCRH
/ 4;
830 } else if (p
->looky
> SCRH
/ 4) {
834 w_y
= p
->o
.y
- 12 + p
->looky
;
839 static int get_pu_st (int t
) {
842 } else if((t
/ 9) & 1) {
849 static void pl_info (player_t
*p
, int y
) {
850 dword t
= p
->kills
* 10920 / g_time
;
851 Z_gotoxy(25, y
); Z_printbf("KILLS");
852 Z_gotoxy(25, y
+ 15); Z_printbf("KPM");
853 Z_gotoxy(25, y
+ 30); Z_printbf("SECRETS %u / %u", p
->secrets
, sw_secrets
);
854 Z_gotoxy(255, y
); Z_printbf("%u", p
->kills
);
855 Z_gotoxy(255, y
+ 15); Z_printbf("%u.%u", t
/ 10, t
% 10);
858 static void W_act (void) {
860 if (g_time
% 3 == 0) {
861 for (i
= 1; i
< 256; i
++) {
865 if (anih
[a
][anic
[a
]] == -1) {
868 walp
[i
] = V_getvgaimg(anih
[a
][anic
[a
]]);
878 if (g_trans
&& !transdraw
) {
891 V_pic(0, 0, scrnh
[0]);
896 V_clr(0, SCRW
, 0, SCRH
, 0);
897 V_pic(0, 0, scrnh
[2]);
902 V_clr(0, SCRW
, 0, SCRH
, 0);
903 V_pic(0, 0, scrnh
[1]);
905 Z_printbf("LEVEL COMPLETE");
906 Z_calc_time(g_time
, &hr
, &mn
, &sc
);
908 Z_printbf("TIME %u:%02u:%02u", hr
, mn
, sc
);
912 Z_printbf("PLAYER ONE");
913 Z_gotoxy(80, h
+ 70);
914 Z_printbf("PLAYER TWO");
919 pl_info(&pl2
, h
+ 70);
925 if (g_st
!= GS_GAME
) {
930 V_copytoscr(0, SCRW
, 0, SCRH
);
956 V_copytoscr(0,SCRW
,0,SCRH
);
961 h
= get_pu_st(pl1
.invl
) * 6;
962 } else if (pl1
.pain
< 15) {
964 } else if (pl1
.pain
< 35) {
966 } else if (pl1
.pain
< 55) {
968 } else if (pl1
.pain
< 75) {
970 } else if (pl1
.pain
< 95) {
976 V_maptoscr(0, SCRW
- 120, 1, _2pl
? SCRH
/ 2 - 2 : SCRH
- 2, clrmap
+ h
* 256);
978 V_copytoscr(0, SCRW
- 120, 1, _2pl
? SCRH
/ 2 - 2 : SCRH
- 2);
981 V_copytoscr(SCRW
- 120, 120, 0, _2pl
? SCRH
/ 2 : SCRH
);
986 h
= get_pu_st(pl2
.invl
) * 6;
987 } else if (pl2
.pain
< 15) {
989 } else if (pl2
.pain
< 35) {
991 } else if (pl2
.pain
< 55) {
993 } else if (pl2
.pain
< 75) {
995 } else if (pl2
.pain
< 95) {
1001 V_maptoscr(0, SCRW
- 120, SCRH
/ 2 + 1, SCRH
/ 2 - 2, clrmap
+ h
* 256);
1003 V_copytoscr(0, SCRW
- 120, SCRH
/ 2 + 1, SCRH
/ 2 - 2);
1006 V_copytoscr(SCRW
- 120, 120, SCRH
/ 2, SCRH
/ 2);
1012 void R_alloc (void) {
1015 logo("R_alloc: загрузка графики\n");
1017 scrnh
[0] = V_loadvgaimg("TITLEPIC");
1018 scrnh
[1] = V_loadvgaimg("INTERPIC");
1019 scrnh
[2] = V_loadvgaimg("ENDPIC");
1020 cd_scr
= M_lock(F_getresid("CD1PIC"));
1021 for (i
= 0; i
< 2; ++i
) {
1022 sprintf(s
, "LTN%c", i
+ '1');
1023 for (j
= 0; j
< 2; ++j
) {
1024 ltn
[i
][j
] = Z_getspr(s
, j
, 0, NULL
);
1028 for (i
= 0; i
< SMSN
; ++i
) {
1029 smk_spr
[i
] = Z_getspr("SMOK", i
, 0, NULL
);
1031 for (i
= 0; i
< FLSN
; ++i
) {
1032 smk_fspr
[i
] = Z_getspr("FLAM", i
, 0, NULL
);
1035 for (i
= 0; i
< 10; ++i
) {
1036 fx_spr
[i
] = Z_getspr("TFOG", i
, 0, fx_sprd
+ i
);
1038 for (; i
< 15; ++i
) {
1039 fx_spr
[i
] = Z_getspr("IFOG", i
- 10, 0, fx_sprd
+ i
);
1042 for (i
= 0; i
< 4; ++i
) {
1043 wp_spr
[i
* 2] = Z_getspr("MISL", i
, 1, wp_sprd
+ i
* 2);
1044 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
, 2, wp_sprd
+ i
* 2 + 1);
1046 for (; i
< 6; ++i
) {
1047 wp_spr
[i
* 2] = Z_getspr("PLSS", i
- 4, 1, wp_sprd
+ i
* 2);
1048 wp_spr
[i
* 2 + 1] = Z_getspr("PLSS", i
- 4, 2, wp_sprd
+ i
* 2 + 1);
1050 for (; i
< 11; ++i
) {
1051 wp_spr
[i
* 2] = Z_getspr("PLSE", i
- 6, 1, wp_sprd
+ i
* 2);
1052 wp_spr
[i
* 2 + 1] = Z_getspr("PLSE", i
- 6, 2, wp_sprd
+ i
* 2 + 1);
1054 for (; i
< 13; ++i
) {
1055 wp_spr
[i
* 2] = Z_getspr("APLS", i
- 11, 1, wp_sprd
+ i
* 2);
1056 wp_spr
[i
* 2 + 1] = Z_getspr("APLS", i
- 11, 2, wp_sprd
+ i
* 2 + 1);
1058 for (; i
< 18; ++i
) {
1059 wp_spr
[i
* 2] = Z_getspr("APBX", i
- 13, 1, wp_sprd
+ i
* 2);
1060 wp_spr
[i
* 2 + 1] = Z_getspr("APBX", i
- 13, 2, wp_sprd
+ i
* 2 + 1);
1062 for(; i
< 20; ++i
) {
1063 wp_spr
[i
* 2] = Z_getspr("BFS1", i
- 18, 1, wp_sprd
+ i
* 2);
1064 wp_spr
[i
* 2 + 1] = Z_getspr("BFS1", i
- 18, 2, wp_sprd
+ i
* 2 + 1);
1066 for (; i
< 26; ++i
) {
1067 wp_spr
[i
* 2] = Z_getspr("BFE1", i
- 20, 1, wp_sprd
+ i
* 2);
1068 wp_spr
[i
* 2 + 1] = Z_getspr("BFE1", i
- 20, 2, wp_sprd
+ i
* 2 + 1);
1070 for (; i
< 30; ++i
) {
1071 wp_spr
[i
* 2] = Z_getspr("BFE2", i
- 26, 1, wp_sprd
+ i
* 2);
1072 wp_spr
[i
* 2 + 1] = Z_getspr("BFE2", i
- 26, 2, wp_sprd
+ i
* 2 + 1);
1074 for (; i
< 32; ++i
) {
1075 wp_spr
[i
* 2] = Z_getspr("MISL", i
- 30 + 4, 1, wp_sprd
+ i
* 2);
1076 wp_spr
[i
* 2 + 1] = Z_getspr("MISL", i
- 30 + 4, 2, wp_sprd
+ i
* 2 + 1);
1078 for (; i
< 37; ++i
) {
1079 wp_spr
[i
* 2] = Z_getspr("BAL1", i
- 32, 1, wp_sprd
+ i
* 2);
1080 wp_spr
[i
* 2 + 1] = Z_getspr("BAL1", i
- 32, 2, wp_sprd
+ i
* 2 + 1);
1082 for (; i
< 42; ++i
) {
1083 wp_spr
[i
* 2] = Z_getspr("BAL7", i
- 37, 1, wp_sprd
+ i
* 2);
1084 wp_spr
[i
* 2 + 1] = Z_getspr("BAL7", i
- 37, 2, wp_sprd
+ i
* 2 + 1);
1086 for (; i
< 47; ++i
) {
1087 wp_spr
[i
* 2] = Z_getspr("BAL2", i
- 42, 1, wp_sprd
+ i
* 2);
1088 wp_spr
[i
* 2 + 1] = Z_getspr("BAL2", i
- 42, 2, wp_sprd
+ i
* 2 + 1);
1090 for (; i
< 49; ++i
) {
1091 wp_spr
[i
* 2] = Z_getspr("MANF", i
- 47, 1, wp_sprd
+ i
* 2);
1092 wp_spr
[i
* 2 + 1] = Z_getspr("MANF", i
- 47, 2, wp_sprd
+ i
* 2 + 1);
1095 static char snm
[18][4] = {
1096 "CLIP", "SHEL", "ROCK", "CELL", "AMMO", "SBOX", "BROK", "CELP",
1097 "STIM", "MEDI", "BPAK",
1098 "CSAW", "SHOT", "SGN2", "MGUN", "LAUN", "PLAS", "BFUG"
1100 static char n4
[4][4] = {
1101 "SOUL", "SMRT", "SMGT", "SMBT"
1103 static char n3
[2][4] = {
1106 for (i
= 0; i
< 18; ++i
) {
1107 item_spr
[i
] = Z_getspr(snm
[i
], 0, 0, item_sprd
+ i
);
1109 for (; i
< 20; ++i
) {
1110 item_spr
[i
] = Z_getspr("ARM1", i
- 18, 0, item_sprd
+ i
);
1111 item_spr
[i
+ 2] = Z_getspr("ARM2", i
- 18, 0, item_sprd
+ i
);
1114 for (; i
< 26; ++i
) {
1115 item_spr
[i
] = Z_getspr("MEGA", i
- 22, 0, item_sprd
+ i
);
1117 for (; i
< 30; ++i
) {
1118 item_spr
[i
] = Z_getspr("PINV", i
- 26, 0, item_sprd
+ i
);
1120 item_spr
[30] = Z_getspr("AQUA", 0, 0, item_sprd
+ 30);
1121 item_spr
[31] = Z_getspr("KEYR", 0, 0, item_sprd
+ 31);
1122 item_spr
[32] = Z_getspr("KEYG", 0, 0, item_sprd
+ 32);
1123 item_spr
[33] = Z_getspr("KEYB", 0, 0, item_sprd
+ 33);
1124 item_spr
[34] = Z_getspr("SUIT", 0, 0, item_sprd
+ 34);
1125 for (n
= 35, j
= 0; j
< 4; ++j
) {
1126 for (i
= 0; i
< 4; ++i
, ++n
) {
1127 item_spr
[n
] = Z_getspr(n4
[j
], i
, 0, item_sprd
+ n
);
1130 for (j
= 0; j
< 2; ++j
) {
1131 for (i
= 0; i
< 3; ++i
, ++n
) {
1132 item_spr
[n
] = Z_getspr(n3
[j
], i
, 0, item_sprd
+ n
);
1135 item_spr
[57] = Z_getspr("GUN2", 0, 0, item_sprd
+ 57);
1137 for (i
= 0; i
< 27; ++i
) {
1138 plr_spr
[i
* 2] = Z_getspr("PLAY", i
, 1, plr_sprd
+ i
* 2);
1139 plr_spr
[i
* 2 + 1] = Z_getspr("PLAY", i
, 2, plr_sprd
+ i
* 2 + 1);
1141 strncpy(s
, "PWPx", 4);
1142 for (i
= 1; i
< 11; ++i
) {
1143 s
[3] = (i
< 10 ? '0' : 'A' - 10) + i
;
1144 for (j
= 0; j
< 6; ++j
) {
1145 plr_wpn
[i
][j
] = Z_getspr(s
, j
, 1, NULL
);
1149 static char msn
[MN_TN
][4] = {
1150 "SARG", "TROO", "POSS", "SPOS", "CYBR", "CPOS", "BOSS", "BOS2", "HEAD", "SKUL",
1151 "PAIN", "SPID", "BSPI", "FATT", "SKEL", "VILE", "FISH", "BAR1", "ROBO", "PLAY"
1153 static int mms
[MN_TN
] = {
1154 14*2, 21*2, 21*2, 21*2, 16*2, 20*2, 15*2, 15*2, 12*2, 11*2, 13*2, 19*2, 16*2,
1155 20*2, 17*2, 29*2, 6*2, 2*2, 17*2, 23*2
1157 mn_sgun
[0] = Z_getspr("PWP4", 0, 1, NULL
);
1158 mn_sgun
[1] = Z_getspr("PWP4", 1, 1, NULL
);
1159 for (j
= 0; j
< MN_TN
; ++j
) {
1160 for (i
= 0; i
< mms
[j
]; ++i
) {
1161 mn_spr
[j
][i
] = Z_getspr(msn
[j
], i
/ 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1163 if (j
== MN_BARREL
- 1) {
1164 for (i
= 4; i
< 14; ++i
) {
1165 mn_spr
[j
][i
] = Z_getspr("BEXP", i
/ 2 - 2, (i
& 1) + 1, &mn_sprd
[j
][i
]);
1169 for (i
= 0; i
< 8; ++i
) {
1170 mn_fspr
[i
] = Z_getspr("FIRE", i
, 0, NULL
);
1172 pl_spr
[0] = Z_getspr("PLAY", 'N' - 'A', 0, NULL
);
1173 pl_spr
[1] = Z_getspr("PLAY", 'W' - 'A', 0, NULL
);
1175 static char mnm
[22][8]={
1176 "STTNUM0","STTNUM1","STTNUM2","STTNUM3","STTNUM4",
1177 "STTNUM5","STTNUM6","STTNUM7","STTNUM8","STTNUM9",
1178 "STTMINUS","STTPRCNT",
1179 "FISTA0","CSAWA0","PISTA0","SHOTA0","SGN2A0","MGUNA0","LAUNA0",
1180 "PLASA0","BFUGA0","GUN2A0"
1182 stone
=V_loadvgaimg("STONE");
1183 stone2
=V_loadvgaimg("STONE2");
1184 keys
[0]=V_loadvgaimg("KEYRA0");
1185 keys
[1]=V_loadvgaimg("KEYGA0");
1186 keys
[2]=V_loadvgaimg("KEYBA0");
1187 for (i
= 0; i
< 22; ++i
) {
1188 sth
[i
] = V_loadvgaimg(mnm
[i
]);
1190 strcpy(s
, "STBF_*");
1191 for (i
= '!'; i
< 160; ++i
) {
1193 bfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1195 for (i
= '!'; i
< 160; ++i
) {
1196 sprintf(s
, "STCFN%03d", i
);
1197 sfh
[i
- '!'] = V_getvgaimg(F_findres(s
));
1199 strcpy(s
, "WINUM*");
1200 for (i
= '0'; i
<= '9'; ++i
) {
1202 bfh
[i
- '!'] = V_loadvgaimg(s
);
1204 bfh
[':' - '!'] = V_loadvgaimg("WICOLON");
1206 msklh
[0] = V_loadvgaimg("M_SKULL1");
1207 msklh
[1] = V_loadvgaimg("M_SKULL2");
1208 mbarl
= V_loadvgaimg("M_THERML");
1209 mbarm
= V_loadvgaimg("M_THERMM");
1210 mbarr
= V_loadvgaimg("M_THERMR");
1211 mbaro
= V_loadvgaimg("M_THERMO");
1212 mslotl
= V_loadvgaimg("M_LSLEFT");
1213 mslotm
= V_loadvgaimg("M_LSCNTR");
1214 mslotr
= V_loadvgaimg("M_LSRGHT");
1216 static char *anm
[ANIT
- 1][5] = {
1217 {"WALL22_1", "WALL23_1", "WALL23_2", NULL
, NULL
},
1218 {"WALL58_1", "WALL58_2", "WALL58_3", NULL
, NULL
},
1219 {"W73A_1", "W73A_2", NULL
, NULL
, NULL
},
1220 {"RP2_1", "RP2_2", "RP2_3", "RP2_4", NULL
}
1222 for (i
= 1; i
< ANIT
; i
++) {
1223 for (j
= 0; anm
[i
- 1][j
]; j
++) {
1224 anih
[i
][j
] = F_getresid(anm
[i
- 1][j
]);
1232 void R_get_name (int n
, char s
[8]) {
1233 if (walh
[n
] == -1) {
1235 } else if (walh
[n
] == -2) {
1236 memcpy(s
, "_WATER_", 8);
1237 s
[7] = (char)((intptr_t)walp
[n
] - 1 + '0');
1239 F_getresname(s
, walh
[n
] & 0x7FFF);
1243 static short getani (char n
[8]) {
1244 if (strncasecmp(n
, "WALL22_1", 8) == 0) {
1246 } else if (strncasecmp(n
, "WALL58_1", 8) == 0) {
1248 } else if (strncasecmp(n
, "W73A_1", 8) == 0) {
1250 } else if (strncasecmp(n
, "RP2_1", 8) == 0) {
1257 int R_get_special_id (int n
) {
1258 assert(n
>= 0 && n
< 256);
1259 intptr_t x
= (intptr_t)walp
[n
];
1260 return x
>= 0 && x
<= 3 ? x
: -1;
1263 void R_begin_load (void) {
1265 for (i
= 0; i
< 256; i
++) {
1266 if (walp
[i
] != NULL
&& walh
[i
] >= 0) {
1274 memset(anic
, 0, sizeof(anic
));
1278 void R_load (char s
[8], int f
) {
1279 assert(max_textures
< 256);
1281 walh
[max_textures
] = -1;
1282 walp
[max_textures
] = NULL
;
1284 if (strncasecmp(s
, "_WATER_", 7) == 0) {
1285 walh
[max_textures
] = -2;
1286 walp
[max_textures
] = (void*)((intptr_t)s
[7] - '0' + 1);
1288 walh
[max_textures
] = F_getresid(s
);
1289 walp
[max_textures
] = V_getvgaimg(walh
[max_textures
]);
1291 walh
[max_textures
] |= 0x8000;
1293 if (s
[0] == 'S' && s
[1] == 'W' && s
[4] == '_') {
1294 walswp
[max_textures
] = 0;
1297 walani
[max_textures
] = getani(s
);
1302 void R_end_load (void) {
1306 for (i
= 1; i
< 256 && j
< 256; i
++) {
1307 if (walswp
[i
] == 0) {
1310 g
= F_getresid(s
) | (walh
[i
] & 0x8000);
1312 while (k
< 256 && walh
[k
] != g
) {
1319 walp
[k
] = V_getvgaimg(g
);
1320 walf
[k
] = g
& 0x8000 ? 1 : 0;
1328 void R_loadsky (int sky
) {
1333 horiz
= V_loadvgaimg(s
);
1336 void R_setgamma(int g
) {
1338 g
= g
< 0 ? 0 : (g
> 4 ? 4 : g
);
1340 for (t
= 0; t
< 256; ++t
) {
1341 std_pal
[t
][0]=gamcor
[gammaa
][main_pal
[t
][0]];
1342 std_pal
[t
][1]=gamcor
[gammaa
][main_pal
[t
][1]];
1343 std_pal
[t
][2]=gamcor
[gammaa
][main_pal
[t
][2]];
1348 int R_getgamma (void) {
1352 void R_toggle_fullscreen (void) {
1353 fullscreen
= !fullscreen
;
1359 F_loadres(F_getresid("PLAYPAL"), main_pal
, 0, 768);
1360 for (i
= 0; i
< 256; ++i
) {
1361 bright
[i
] = ((int) main_pal
[i
][0] + main_pal
[i
][1] + main_pal
[i
][2]) * 8 / (63 * 3);
1363 F_loadres(F_getresid("MIXMAP"), mixmap
, 0, 0x10000);
1364 F_loadres(F_getresid("COLORMAP"), clrmap
, 0, 256*12);
1365 logo("V_init: настройка видео\n");
1366 if (V_init() != 0) {
1367 ERR_failinit("Не могу установить видеорежим VGA");
1370 V_setrect(0, SCRW
, 0, SCRH
);
1371 // V_setscr(scrbuf);
1372 V_clr(0, SCRW
, 0, SCRH
, 0);
1376 void R_done (void) {