1 (* Copyright (C) Doom 2D: Forever Developers
3 * This program is free software: you can redistribute it and/or modify
4 * it under the terms of the GNU General Public License as published by
5 * the Free Software Foundation, version 3 of the License ONLY.
7 * This program is distributed in the hope that it will be useful,
8 * but WITHOUT ANY WARRANTY; without even the implied warranty of
9 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
10 * GNU General Public License for more details.
12 * You should have received a copy of the GNU General Public License
13 * along with this program. If not, see <http://www.gnu.org/licenses/>.
15 {$INCLUDE ../shared/a_modes.inc}
23 function sys_GetTicks (): Int64;
24 procedure sys_Delay (ms
: Integer);
26 (* --- Graphics --- *)
27 function sys_GetDisplayModes (bpp
: Integer): SSArray
;
28 function sys_SetDisplayMode (w
, h
, bpp
: Integer; fullscreen
, maximized
: Boolean): Boolean;
29 procedure sys_EnableVSync (yes
: Boolean);
30 procedure sys_Repaint
;
33 function sys_HandleInput (): Boolean;
34 procedure sys_RequestQuit
;
43 SysUtils
, SDL2
, Math
, ctypes
,
44 e_log
, e_graphics
, e_input
, e_sound
,
45 {$INCLUDE ../nogl/noGLuses.inc}
46 {$IFDEF ENABLE_HOLMES}
47 g_holmes
, sdlcarcass
, fui_ctls
,
49 g_touch
, g_options
, g_window
, g_console
, g_game
, g_menu
, g_gui
, g_main
, g_basic
;
52 GameTitle
= 'Doom 2D: Forever (SDL 2, %s)';
56 context
: TSDL_GLContext
;
57 display
, wx
, wy
: Integer;
59 JoystickHandle
: array [0..e_MaxJoys
- 1] of PSDL_Joystick
;
60 JoystickHatState
: array [0..e_MaxJoys
- 1, 0..e_MaxJoyHats
- 1, HAT_LEFT
..HAT_DOWN
] of Boolean;
61 JoystickZeroAxes
: array [0..e_MaxJoys
- 1, 0..e_MaxJoyAxes
- 1] of Integer;
63 (* --------- Utils --------- *)
65 function sys_GetTicks (): Int64;
67 result
:= SDL_GetTicks()
70 procedure sys_Delay (ms
: Integer);
75 (* --------- Graphics --------- *)
77 procedure UpdateSize (w
, h
: Integer);
85 {$IFDEF ENABLE_HOLMES}
91 g_Game_SetupScreenSize
;
93 (* This will fix menu reset on keyboard showing *)
97 {$IFDEF ENABLE_HOLMES}
98 if assigned(oglInitCB
) then oglInitCB
;
102 function GetTitle (): PChar;
103 var info
: AnsiString;
105 info
:= g_GetBuildHash(false);
106 if info
= 'custom build' then
107 info
:= info
+ ' by ' + g_GetBuilderName() + ' ' + GAME_BUILDDATE
+ ' ' + GAME_BUILDTIME
;
108 result
:= PChar(Format(GameTitle
, [info
]))
111 function InitWindow (w
, h
, bpp
: Integer; fullScreen
, maximized
: Boolean): Boolean;
112 var flags
: UInt32
; x
, y
: cint
;
114 // note: on window close make: if assigned(oglDeinitCB) then oglDeinitCB;
115 e_LogWritefln('InitWindow %s %s %s %s', [w
, h
, bpp
, fullScreen
]);
120 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 1);
121 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
122 SDL_GL_SetAttribute(SDL_GL_CONTEXT_PROFILE_MASK
, SDL_GL_CONTEXT_PROFILE_ES
);
124 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MAJOR_VERSION
, 2);
125 SDL_GL_SetAttribute(SDL_GL_CONTEXT_MINOR_VERSION
, 1);
126 SDL_GL_SetAttribute(SDL_GL_RED_SIZE
, 8);
127 SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE
, 8);
128 SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE
, 8);
129 SDL_GL_SetAttribute(SDL_GL_DEPTH_SIZE
, 16);
130 SDL_GL_SetAttribute(SDL_GL_DOUBLEBUFFER
, 1);
131 SDL_GL_SetAttribute(SDL_GL_STENCIL_SIZE
, 8); // lights; it is enough to have 1-bit stencil buffer for lighting, but...
133 flags
:= SDL_WINDOW_OPENGL
or SDL_WINDOW_RESIZABLE
;
134 if fullScreen
then flags
:= flags
or SDL_WINDOW_FULLSCREEN
;
135 if maximized
then flags
:= flags
or SDL_WINDOW_MAXIMIZED
;
138 x
:= SDL_WINDOWPOS_CENTERED
;
139 y
:= SDL_WINDOWPOS_CENTERED
146 window
:= SDL_CreateWindow(GetTitle(), x
, y
, w
, h
, flags
);
147 if window
<> nil then
149 context
:= SDL_GL_CreateContext(window
);
150 if context
<> nil then
155 if (fullscreen
= false) and (maximized
= false) and (wc
= false) then
157 SDL_GetWindowPosition(window
, @x
, @y
);
160 gFullScreen
:= fullscreen
;
161 gWinMaximized
:= maximized
;
162 gRC_FullScreen
:= fullscreen
;
163 gRC_Maximized
:= maximized
;
169 // SDL_DestroyWindow(window);
170 e_LogWritefln('SDL: unable to create OpenGL context: %s', [SDL_GetError
])
175 e_LogWritefln('SDL: unable to create window: %s', [SDL_GetError
])
180 SDL_SetWindowSize(window
, w
, h
);
183 x
:= SDL_WINDOWPOS_CENTERED
;
184 y
:= SDL_WINDOWPOS_CENTERED
191 SDL_SetWindowPosition(window
, x
, y
);
192 if (fullscreen
= false) and (maximized
= false) and (wc
= false) then
194 SDL_GetWindowPosition(window
, @x
, @y
);
198 SDL_MaximizeWindow(window
);
199 if fullScreen
then flags
:= SDL_WINDOW_FULLSCREEN
else flags
:= 0;
200 SDL_SetWindowFullscreen(window
, flags
);
201 gFullScreen
:= fullscreen
;
202 gWinMaximized
:= maximized
;
203 gRC_FullScreen
:= fullscreen
;
204 gRC_Maximized
:= maximized
;
210 procedure sys_Repaint
;
212 SDL_GL_SwapWindow(window
)
215 procedure sys_EnableVSync (yes
: Boolean);
218 SDL_GL_SetSwapInterval(1)
220 SDL_GL_SetSwapInterval(0)
223 function sys_GetDisplayModes (bpp
: Integer): SSArray
;
224 var i
, count
, num
, pw
, ph
: Integer; m
: TSDL_DisplayMode
;
227 num
:= SDL_GetNumDisplayModes(display
);
229 e_LogWritefln('SDL: unable to get numer of available display modes: %s', [SDL_GetError
]);
232 e_LogWritefln('Video modes for display %s:', [display
]);
233 SetLength(result
, num
);
234 i
:= 0; count
:= 0; pw
:= 0; ph
:= 0;
237 SDL_GetDisplayMode(display
, i
, @m
);
238 if ((pw
<> m
.w
) or (ph
<> m
.h
)) then
240 e_LogWritefln('* %sx%sx%s@%s', [m
.w
, m
.h
, SDL_BITSPERPIXEL(m
.format
), m
.refresh_rate
]);
241 pw
:= m
.w
; ph
:= m
.h
;
242 result
[count
] := IntToStr(m
.w
) + 'x' + IntToStr(m
.h
);
247 e_LogWritefln('- %sx%sx%s@%s', [m
.w
, m
.h
, SDL_BITSPERPIXEL(m
.format
), m
.refresh_rate
]);
251 SetLength(result
, count
)
255 function sys_SetDisplayMode (w
, h
, bpp
: Integer; fullScreen
, maximized
: Boolean): Boolean;
257 result
:= InitWindow(w
, h
, bpp
, fullScreen
, maximized
)
260 (* --------- Joystick --------- *)
262 procedure HandleJoyButton (var ev
: TSDL_JoyButtonEvent
);
263 var down
: Boolean; key
: Integer;
265 if (ev
.which
< e_MaxJoys
) and (ev
.button
< e_MaxJoyBtns
) then
267 key
:= e_JoyButtonToKey(ev
.which
, ev
.button
);
268 down
:= ev
.type_
= SDL_JOYBUTTONDOWN
;
270 e_LogWritefln('Input Debug: jbutton, joy=%s, button=%s, keycode=%s, press=%s', [ev
.which
, ev
.button
, key
, down
]);
271 e_KeyUpDown(key
, down
);
272 g_Console_ProcessBind(key
, down
)
278 down
:= ev
.type_
= SDL_JOYBUTTONDOWN
;
279 e_LogWritefln('Input Debug: NOT IN RANGE! jbutton, joy=%s, button=%s, press=%s', [ev
.which
, ev
.button
, down
])
284 procedure HandleJoyAxis (var ev
: TSDL_JoyAxisEvent
);
285 var key
, minuskey
: Integer;
287 if (ev
.which
< e_MaxJoys
) and (ev
.axis
< e_MaxJoyAxes
) then
289 key
:= e_JoyAxisToKey(ev
.which
, ev
.axis
, AX_PLUS
);
290 minuskey
:= e_JoyAxisToKey(ev
.which
, ev
.axis
, AX_MINUS
);
293 e_LogWritefln('Input Debug: jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev
.which
, ev
.axis
, ev
.value
, JoystickZeroAxes
[ev
.which
, ev
.axis
], e_JoystickDeadzones
[ev
.which
]]);
295 if ev
.value
< JoystickZeroAxes
[ev
.which
, ev
.axis
] - e_JoystickDeadzones
[ev
.which
] then
297 if (e_KeyPressed(key
)) then
299 e_KeyUpDown(key
, False);
300 g_Console_ProcessBind(key
, False)
302 e_KeyUpDown(minuskey
, True);
303 g_Console_ProcessBind(minuskey
, True)
305 else if ev
.value
> JoystickZeroAxes
[ev
.which
, ev
.axis
] + e_JoystickDeadzones
[ev
.which
] then
307 if (e_KeyPressed(minuskey
)) then
309 e_KeyUpDown(minuskey
, False);
310 g_Console_ProcessBind(minuskey
, False)
312 e_KeyUpDown(key
, True);
313 g_Console_ProcessBind(key
, True)
317 if (e_KeyPressed(minuskey
)) then
319 e_KeyUpDown(minuskey
, False);
320 g_Console_ProcessBind(minuskey
, False)
322 if (e_KeyPressed(key
)) then
324 e_KeyUpDown(key
, False);
325 g_Console_ProcessBind(key
, False)
332 e_LogWritefln('Input Debug: NOT IN RANGE! jaxis, joy=%s, axis=%s, value=%s, zeroaxes=%s, deadzone=%s', [ev
.which
, ev
.axis
, ev
.value
, JoystickZeroAxes
[ev
.which
, ev
.axis
], e_JoystickDeadzones
[ev
.which
]])
336 procedure HandleJoyHat (var ev
: TSDL_JoyHatEvent
);
340 hat
: array [HAT_LEFT
..HAT_DOWN
] of Boolean;
342 if (ev
.which
< e_MaxJoys
) and (ev
.hat
< e_MaxJoyHats
) then
345 e_LogWritefln('Input Debug: jhat, joy=%s, hat=%s, value=%s', [ev
.which
, ev
.hat
, ev
.value
]);
346 hat
[HAT_UP
] := LongBool(ev
.value
and SDL_HAT_UP
);
347 hat
[HAT_DOWN
] := LongBool(ev
.value
and SDL_HAT_DOWN
);
348 hat
[HAT_LEFT
] := LongBool(ev
.value
and SDL_HAT_LEFT
);
349 hat
[HAT_RIGHT
] := LongBool(ev
.value
and SDL_HAT_RIGHT
);
350 for i
:= HAT_LEFT
to HAT_DOWN
do
352 if JoystickHatState
[ev
.which
, ev
.hat
, i
] <> hat
[i
] then
355 key
:= e_JoyHatToKey(ev
.which
, ev
.hat
, i
);
356 e_KeyUpDown(key
, down
);
357 g_Console_ProcessBind(key
, down
)
360 JoystickHatState
[ev
.which
, ev
.hat
] := hat
365 e_LogWritefln('Input Debug: NOT IN RANGE! jhat, joy=%s, hat=%s, value=%s', [ev
.which
, ev
.hat
, ev
.value
])
369 procedure HandleJoyAdd (var ev
: TSDL_JoyDeviceEvent
);
372 if (ev
.which
< e_MaxJoys
) then
374 JoystickHandle
[ev
.which
] := SDL_JoystickOpen(ev
.which
);
375 if JoystickHandle
[ev
.which
] <> nil then
377 e_LogWritefln('Added Joystick %s', [ev
.which
]);
378 e_JoystickAvailable
[ev
.which
] := True;
379 for i
:= 0 to Min(SDL_JoystickNumAxes(JoystickHandle
[ev
.which
]), e_MaxJoyAxes
) - 1 do
380 JoystickZeroAxes
[ev
.which
, i
] := SDL_JoystickGetAxis(JoystickHandle
[ev
.which
], i
)
384 e_LogWritefln('Warning! Failed to open Joystick %s', [ev
.which
])
389 e_LogWritefln('Warning! Added Joystick %s, but we support only <= %s', [ev
.which
, e_MaxJoys
])
393 procedure HandleJoyRemove (var ev
: TSDL_JoyDeviceEvent
);
395 e_LogWritefln('Removed Joystick %s', [ev
.which
]);
396 if (ev
.which
< e_MaxJoys
) then
398 e_JoystickAvailable
[ev
.which
] := False;
399 if JoystickHandle
[ev
.which
] <> nil then
400 SDL_JoystickClose(JoystickHandle
[ev
.which
]);
401 JoystickHandle
[ev
.which
] := nil
405 (* --------- Input --------- *)
407 function HandleWindow (var ev
: TSDL_WindowEvent
): Boolean;
411 e_LogWritefln('Window Event: event = %s, data1 = %s, data2 = %s', [ev
.event
, ev
.data1
, ev
.data2
]);
413 SDL_WINDOWEVENT_RESIZED
: UpdateSize(ev
.data1
, ev
.data2
);
414 SDL_WINDOWEVENT_EXPOSED
: sys_Repaint
;
415 SDL_WINDOWEVENT_CLOSE
: result
:= true;
416 SDL_WINDOWEVENT_MOVED
:
421 SDL_WINDOWEVENT_FOCUS_LOST
, SDL_WINDOWEVENT_MINIMIZED
:
424 if gMuteWhenInactive
then
425 e_MuteChannels(true);
426 {$IFDEF ENABLE_HOLMES}
427 if assigned(winBlurCB
) then winBlurCB
;
430 SDL_WINDOWEVENT_FOCUS_GAINED
, SDL_WINDOWEVENT_MAXIMIZED
, SDL_WINDOWEVENT_RESTORED
:
432 if ev
.event
= SDL_WINDOWEVENT_MAXIMIZED
then
434 gWinMaximized
:= true;
435 gRC_Maximized
:= true
437 else if ev
.event
= SDL_WINDOWEVENT_RESTORED
then
439 gWinMaximized
:= false;
440 gRC_Maximized
:= false
442 e_MuteChannels(false);
443 {$IFDEF ENABLE_HOLMES}
444 if assigned(winFocusCB
) then winFocusCB
;
450 procedure HandleKeyboard (var ev
: TSDL_KeyboardEvent
);
451 var down
: Boolean; key
: Integer;
453 key
:= ev
.keysym
.scancode
;
454 down
:= (ev
.type_
= SDL_KEYDOWN
);
455 if key
= SDL_SCANCODE_AC_BACK
then
456 key
:= SDL_SCANCODE_ESCAPE
;
457 {$IFDEF ENABLE_HOLMES}
458 if fuiOnSDLEvent(PSDL_Event(@ev
)^) then
460 // event eaten, but...
461 if not down
then e_KeyUpDown(key
, false);
465 if ev
._repeat
= 0 then
468 e_LogWritefln('Input Debug: keysym, press=%s, scancode=%s', [down
, key
]);
469 e_KeyUpDown(key
, down
);
470 g_Console_ProcessBind(key
, down
);
472 else if gConsoleShow
or gChatShow
or (g_ActiveWindow
<> nil) then
474 KeyPress(key
) // key repeat in menus and shit
478 procedure HandleTextInput (var ev
: TSDL_TextInputEvent
);
479 var ch
: UnicodeChar
; sch
: AnsiChar;
481 Utf8ToUnicode(@ch
, PChar(ev
.text), 1);
482 sch
:= AnsiChar(wchar2win(ch
));
484 e_LogWritefln('Input Debug: text, text="%s", ch = %s, sch = %s', [ev
.text, Ord(ch
), Ord(sch
)]);
485 if IsValid1251(Word(ch
)) and IsPrintable1251(ch
) then
489 function sys_HandleInput (): Boolean;
493 ZeroMemory(@ev
, sizeof(ev
));
494 while SDL_PollEvent(@ev
) <> 0 do
497 SDL_QUITEV
: result
:= true;
498 SDL_WINDOWEVENT
: result
:= HandleWindow(ev
.window
);
499 SDL_KEYUP
, SDL_KEYDOWN
: HandleKeyboard(ev
.key
);
500 SDL_JOYBUTTONDOWN
, SDL_JOYBUTTONUP
: HandleJoyButton(ev
.jbutton
);
501 SDL_JOYAXISMOTION
: HandleJoyAxis(ev
.jaxis
);
502 SDL_JOYHATMOTION
: HandleJoyHat(ev
.jhat
);
503 SDL_JOYDEVICEADDED
: HandleJoyAdd(ev
.jdevice
);
504 SDL_JOYDEVICEREMOVED
: HandleJoyRemove(ev
.jdevice
);
505 SDL_TEXTINPUT
: HandleTextInput(ev
.text);
506 SDL_FINGERMOTION
, SDL_FINGERDOWN
, SDL_FINGERUP
: g_Touch_HandleEvent(ev
.tfinger
);
507 {$IFDEF ENABLE_HOLMES}
508 SDL_MOUSEBUTTONDOWN
, SDL_MOUSEBUTTONUP
, SDL_MOUSEWHEEL
, SDL_MOUSEMOTION
: fuiOnSDLEvent(ev
);
514 procedure sys_RequestQuit
;
517 ev
.type_
:= SDL_QUITEV
;
521 (* --------- Init --------- *)
526 e_WriteLog('Init SDL2', TMsgType
.Notify
);
528 {$IFDEF USE_SDLMIXER}
529 flags
:= SDL_INIT_TIMER
or SDL_INIT_AUDIO
or $00004000;
531 flags
:= SDL_INIT_TIMER
or $00004000;
534 flags
:= SDL_INIT_JOYSTICK
or SDL_INIT_TIMER
or SDL_INIT_VIDEO
;
536 SDL_SetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK
, '0');
537 if SDL_Init(flags
) <> 0 then
538 raise Exception
.Create('SDL: Init failed: ' + SDL_GetError
);
539 SDL_ShowCursor(SDL_DISABLE
);
544 e_WriteLog('Releasing SDL2', TMsgType
.Notify
);
545 if context
<> nil then
550 SDL_GL_DeleteContext(context
);
553 if window
<> nil then
555 SDL_DestroyWindow(window
);
562 conRegVar('sdl2_display_index', @display
, 'use display index as base', '');
563 conRegVar('sdl2_window_x', @wx
, 'window position x', '');
564 conRegVar('sdl2_window_y', @wy
, 'window position y', '');
565 conRegVar('sdl2_window_center', @wc
, 'force window creation at center', '');
567 wx
:= SDL_WINDOWPOS_CENTERED
;
568 wy
:= SDL_WINDOWPOS_CENTERED
;