1 package ru
.deadsoftware
.cavedroid
.game
.world
;
4 import ru
.deadsoftware
.cavedroid
.game
.GameItemsHolder
;
5 import ru
.deadsoftware
.cavedroid
.game
.GameScope
;
6 import ru
.deadsoftware
.cavedroid
.game
.mobs
.MobsController
;
7 import ru
.deadsoftware
.cavedroid
.game
.model
.block
.Block
;
8 import ru
.deadsoftware
.cavedroid
.game
.model
.item
.InventoryItem
;
9 import ru
.deadsoftware
.cavedroid
.game
.model
.item
.Item
;
10 import ru
.deadsoftware
.cavedroid
.game
.model
.world
.generator
.WorldGeneratorConfig
;
11 import ru
.deadsoftware
.cavedroid
.game
.objects
.DropController
;
12 import ru
.deadsoftware
.cavedroid
.misc
.utils
.MeasureUnitsUtilsKt
;
14 import javax
.annotation
.CheckForNull
;
15 import javax
.inject
.Inject
;
18 public class GameWorld
{
20 private final DropController mDropController
;
21 private final MobsController mMobsController
;
22 private final GameItemsHolder mGameItemsHolder
;
24 private final int mWidth
;
25 private final int mHeight
;
26 private final Block
[][] mForeMap
;
27 private final Block
[][] mBackMap
;
30 public GameWorld(DropController dropController
,
31 MobsController mobsController
,
32 GameItemsHolder gameItemsHolder
,
33 @CheckForNull Block
[][] foreMap
,
34 @CheckForNull Block
[][] backMap
) {
35 mDropController
= dropController
;
36 mMobsController
= mobsController
;
37 mGameItemsHolder
= gameItemsHolder
;
39 boolean isNewGame
= foreMap
== null || backMap
== null;
42 final WorldGeneratorConfig config
= WorldGeneratorConfig
.Companion
.getDefault();
43 mWidth
= config
.getWidth();
44 mHeight
= config
.getHeight();
45 Pair
<Block
[][], Block
[][]> maps
= new GameWorldGenerator(config
, mGameItemsHolder
).generate();
46 mForeMap
= maps
.getFirst();
47 mBackMap
= maps
.getSecond();
48 mMobsController
.getPlayer().respawn(this, mGameItemsHolder
);
52 mWidth
= mForeMap
.length
;
53 mHeight
= mForeMap
[0].length
;
57 public int getWidth() {
61 public int getHeight() {
66 * @deprecated for kotlin use {@link MeasureUnitsUtilsKt#getPx } extension val
69 public float getWidthPx() {
70 return MeasureUnitsUtilsKt
.getPx(mWidth
);
74 * @deprecated for kotlin use {@link MeasureUnitsUtilsKt#getPx } extension val
77 public float getHeightPx() {
78 return MeasureUnitsUtilsKt
.getPx(mHeight
);
81 public Block
[][] getFullForeMap() {
85 public Block
[][] getFullBackMap() {
89 private int transformX(int x
) {
92 x
= getWidth() - Math
.abs(x
);
97 private Block
getMap(int x
, int y
, int layer
) {
98 Block map
= mGameItemsHolder
.getFallbackBlock();
101 map
= (layer
== 0) ? mForeMap
[x
][y
] : mBackMap
[x
][y
];
102 } catch (ArrayIndexOutOfBoundsException ignored
) {
107 private void setMap(int x
, int y
, int layer
, Block value
) {
111 mForeMap
[x
][y
] = value
;
113 mBackMap
[x
][y
] = value
;
115 } catch (ArrayIndexOutOfBoundsException ignored
) {
119 private boolean isSameSlab(Block slab1
, Block slab2
) {
120 if (!(slab1
instanceof Block
.Slab
) || !(slab2
instanceof Block
.Slab
)) {
124 return slab1
.getParams().getKey().equals(((Block
.Slab
) slab2
).getOtherPartBlockKey())
125 || slab1
.getParams().getKey().equals(slab2
.getParams().getKey());
128 public boolean hasForeAt(int x
, int y
) {
129 return getMap(x
, y
, 0) != mGameItemsHolder
.getFallbackBlock();
132 public boolean hasBackAt(int x
, int y
) {
133 return getMap(x
, y
, 1) != mGameItemsHolder
.getFallbackBlock();
136 public Block
getForeMap(int x
, int y
) {
137 return getMap(x
, y
, 0);
140 public void setForeMap(int x
, int y
, Block block
) {
141 setMap(x
, y
, 0, block
);
144 public void resetForeMap(int x
, int y
) {
145 setForeMap(x
, y
, mGameItemsHolder
.getFallbackBlock());
148 public Block
getBackMap(int x
, int y
) {
149 return getMap(x
, y
, 1);
152 public void setBackMap(int x
, int y
, Block block
) {
153 setMap(x
, y
, 1, block
);
156 public boolean placeToForeground(int x
, int y
, Block value
) {
157 if (!hasForeAt(x
, y
) || value
== mGameItemsHolder
.getFallbackBlock() || !getForeMap(x
, y
).hasCollision()) {
158 setForeMap(x
, y
, value
);
160 } else if (value
instanceof Block
.Slab
&& isSameSlab(value
, getForeMap(x
, y
))) {
161 setForeMap(x
, y
, mGameItemsHolder
.getBlock(((Block
.Slab
) value
).getFullBlockKey()));
167 public boolean placeToBackground(int x
, int y
, Block value
) {
168 if (value
== mGameItemsHolder
.getFallbackBlock() || (getBackMap(x
, y
) == mGameItemsHolder
.getFallbackBlock() && value
.hasCollision()) &&
169 (!value
.isTransparent() || value
== mGameItemsHolder
.getBlock("glass"))) {
170 setBackMap(x
, y
, value
);
176 private void playerDurateTool() {
177 final InventoryItem playerCurrentItem
= mMobsController
.getPlayer().getCurrentItem();
178 if (mMobsController
.getPlayer().getCurrentItem().getItem().isTool()) {
179 mMobsController
.getPlayer().decreaseCurrentItemCount(mGameItemsHolder
);
183 private boolean shouldDrop(Block block
) {
184 final Item item
= mMobsController
.getPlayer().getCurrentItem().getItem();
185 int toolLevel
= item
.isTool() ?
((Item
.Tool
)item
).getLevel() : 0;
186 if (item
.isTool() && block
.getParams().getToolType() != item
.getClass()) {
189 return toolLevel
>= block
.getParams().getToolLevel();
192 public void destroyForeMap(int x
, int y
) {
193 Block block
= getForeMap(x
, y
);
194 if (block
.hasDrop() && shouldDrop(block
)) {
195 for (int i
= 0; i
< block
.getParams().getDropInfo().getCount(); i
++) {
196 mDropController
.addDrop(transformX(x
) * 16 + 4, y
* 16 + 4, mGameItemsHolder
.getItem(block
.getDrop()));
200 placeToForeground(x
, y
, mGameItemsHolder
.getFallbackBlock());
205 public void destroyBackMap(int x
, int y
) {
206 Block block
= getBackMap(x
, y
);
207 if (block
.hasDrop() && shouldDrop(block
)) {
208 for (int i
= 0; i
< block
.getParams().getDropInfo().getCount(); i
++) {
209 mDropController
.addDrop(transformX(x
) * 16 + 4, y
* 16 + 4, mGameItemsHolder
.getItem(block
.getDrop()));
213 placeToBackground(x
, y
, mGameItemsHolder
.getFallbackBlock());