4 "eglCreatePbufferSurface",
5 "eglCreatePixmapSurface",
6 "eglCreateWindowSurface",
11 "eglGetCurrentContext",
12 "eglGetCurrentDisplay",
13 "eglGetCurrentSurface",
41 "glClientActiveTexture",
46 "glCompressedTexImage2D",
47 "glCompressedTexSubImage2D",
49 "glCopyTexSubImage2D",
57 "glDisableClientState",
61 "glEnableClientState",
147 "glGetBufferParameteriv",
160 "glGetTexParameterfv",
161 "glGetTexParameteriv",
162 "glGetTexParameterxv",
167 "glPointParameterfv",
169 "glPointParameterxv",
170 "glPointSizePointerOES",
180 "eglReleaseTexImage",
183 #ifdef USE_CORE_PROFILE
192 "glGenFramebuffersOES",
193 "glGenRenderbuffersOES",
194 "glRenderbufferStorageOES",
195 "glBindFramebufferOES",
196 "glBindRenderbufferOES",
197 "glFramebufferTexture2DOES",
198 "glDeleteRenderbuffersOES",
199 "glDeleteFramebuffersOES",
200 "glFramebufferRenderbufferOES",