1 package ru
.deadsoftware
.cavecraft
;
3 import com
.badlogic
.gdx
.Game
;
4 import com
.badlogic
.gdx
.Gdx
;
6 public class CaveGame
extends Game
{
8 public static final String VERSION
= "alpha 0.3-dev";
9 public static String GAME_FOLDER
;
11 public static GameState STATE
;
13 public static boolean TOUCH
;
19 public CaveGame(boolean touch
) {
21 STATE
= GameState
.MENU_MAIN
;
25 public void create () {
26 switch (Gdx
.app
.getType()) {
28 GAME_FOLDER
= System
.getProperty("user.home")+"/.cavecraft";
31 GAME_FOLDER
= "/sdcard/cavecraft";
36 Gdx
.app
.log("CaveGame", "Folder: "+GAME_FOLDER
);
37 Gdx
.files
.local(GAME_FOLDER
).mkdirs();
38 setScreen(new GameScreen());