1 package ru
.deadsoftware
.cavedroid
.misc
;
3 import com
.badlogic
.gdx
.Gdx
;
4 import com
.badlogic
.gdx
.InputProcessor
;
5 import com
.badlogic
.gdx
.graphics
.OrthographicCamera
;
6 import com
.badlogic
.gdx
.graphics
.g2d
.SpriteBatch
;
7 import com
.badlogic
.gdx
.graphics
.glutils
.ShapeRenderer
;
9 public abstract class Renderer
implements InputProcessor
{
11 protected final ShapeRenderer shaper
;
12 protected final SpriteBatch spriter
;
13 private final OrthographicCamera camera
;
15 protected Renderer() {
16 this(Gdx
.graphics
.getWidth(), Gdx
.graphics
.getHeight());
19 protected Renderer(float width
, float height
) {
20 camera
= new OrthographicCamera();
21 camera
.setToOrtho(true, width
, height
);
22 shaper
= new ShapeRenderer();
23 shaper
.setProjectionMatrix(camera
.combined
);
24 spriter
= new SpriteBatch();
25 spriter
.setProjectionMatrix(camera
.combined
);
28 public float getWidth() {
29 return camera
.viewportWidth
;
32 public float getHeight() {
33 return camera
.viewportHeight
;
36 public float getCamX() {
37 return camera
.position
.x
;
40 public float getCamY() {
41 return camera
.position
.y
;
44 public void setCamPos(float x
, float y
) {
45 camera
.position
.set(x
, y
, 0);
48 public void setFontScale(float scale
) {
49 Assets
.minecraftFont
.getData().setScale(scale
);
52 protected void setFontColor(int r
, int g
, int b
) {
53 Assets
.minecraftFont
.setColor(r
/ 255f, g
/ 255f, b
/ 255f, 1f);
56 protected void drawString(String str
, float x
, float y
) {
57 Assets
.minecraftFont
.draw(spriter
, str
, x
, y
);
60 protected void drawString(String str
) {
61 Assets
.minecraftFont
.draw(spriter
, str
,
62 getWidth() / 2 - (float) Assets
.getStringWidth(str
) / 2,
63 getHeight() / 2 - (float) Assets
.getStringHeight(str
) / 2);
66 public abstract void render(float delta
);
69 public boolean keyDown(int keycode
) {
74 public boolean keyUp(int keycode
) {
79 public boolean keyTyped(char character
) {
84 public boolean touchDown(int screenX
, int screenY
, int pointer
, int button
) {
89 public boolean touchUp(int screenX
, int screenY
, int pointer
, int button
) {
94 public boolean touchDragged(int screenX
, int screenY
, int pointer
) {
99 public boolean mouseMoved(int screenX
, int screenY
) {
104 public boolean scrolled(float amountX
, float amountY
) {
109 public boolean touchCancelled(int i
, int i1
, int i2
, int i3
) {