DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / useitem / UseBedAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.useitem
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.mobs.MobsController
6 import ru.deadsoftware.cavedroid.game.model.item.Item
7 import ru.deadsoftware.cavedroid.game.world.GameWorld
8 import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindUseItemAction
9 import javax.inject.Inject
11 @GameScope
12 @BindUseItemAction(UseBedAction.ACTION_KEY)
13 class UseBedAction @Inject constructor(
14 private val gameWorld: GameWorld,
15 private val mobsController: MobsController,
16 private val gameItemsHolder: GameItemsHolder,
17 ) : IUseItemAction {
19 override fun perform(item: Item.Usable, x: Int, y: Int) {
20 val bedLeft = gameItemsHolder.getBlock("bed_l")
21 val bedRight = gameItemsHolder.getBlock("bed_r")
23 if (gameWorld.canPlaceToForeground(x, y, bedLeft) && gameWorld.canPlaceToForeground(x + 1, y, bedRight)) {
24 gameWorld.placeToForeground(x, y, bedLeft)
25 gameWorld.placeToForeground(x + 1, y, bedRight)
26 mobsController.player.inventory.decreaseCurrentItemAmount()
27 }
28 }
30 companion object {
31 const val ACTION_KEY = "use_bed_action"
32 }
33 }