DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / updateblock / UpdateRequiresBlockAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.updateblock
3 import ru.deadsoftware.cavedroid.game.GameScope
4 import ru.deadsoftware.cavedroid.game.world.GameWorld
5 import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindUpdateBlockAction
6 import javax.inject.Inject
8 @GameScope
9 @BindUpdateBlockAction(stringKey = UpdateRequiresBlockAction.ACTION_KEY)
10 class UpdateRequiresBlockAction @Inject constructor(
11 private val gameWorld: GameWorld,
12 ) : IUpdateBlockAction {
14 override fun update(x: Int, y: Int) {
15 if (gameWorld.getForeMap(x, y + 1).params.hasCollision.not()) {
16 gameWorld.destroyForeMap(x, y)
17 }
18 }
20 companion object {
21 const val ACTION_KEY = "requires_block"
22 }
23 }