DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / updateblock / UpdateGravelAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.updateblock
3 import ru.deadsoftware.cavedroid.game.GameScope
4 import ru.deadsoftware.cavedroid.game.mobs.FallingGravel
5 import ru.deadsoftware.cavedroid.game.mobs.MobsController
6 import ru.deadsoftware.cavedroid.game.world.GameWorld
7 import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindUpdateBlockAction
8 import javax.inject.Inject
10 @GameScope
11 @BindUpdateBlockAction(stringKey = UpdateGravelAction.BLOCK_KEY)
12 class UpdateGravelAction @Inject constructor(
13 private val gameWorld: GameWorld,
14 private val mobsController: MobsController,
15 ) : IUpdateBlockAction {
17 override fun update(x: Int, y: Int) {
18 val shouldFall = gameWorld.getForeMap(x, y + 1).params.hasCollision.not()
20 if (shouldFall) {
21 gameWorld.resetForeMap(x, y)
22 FallingGravel(x * 16f, y * 16f)
23 .apply { attachToController(mobsController) }
24 }
25 }
27 companion object {
28 const val BLOCK_KEY = "gravel"
29 }
30 }