DEADSOFTWARE

Update version script
[cavedroid.git] / core / src / ru / deadsoftware / cavedroid / game / actions / updateblock / UpdateBedLeftAction.kt
1 package ru.deadsoftware.cavedroid.game.actions.updateblock
3 import ru.deadsoftware.cavedroid.game.GameItemsHolder
4 import ru.deadsoftware.cavedroid.game.GameScope
5 import ru.deadsoftware.cavedroid.game.mobs.FallingGravel
6 import ru.deadsoftware.cavedroid.game.mobs.MobsController
7 import ru.deadsoftware.cavedroid.game.world.GameWorld
8 import ru.deadsoftware.cavedroid.misc.annotations.multibinding.BindUpdateBlockAction
9 import javax.inject.Inject
11 @GameScope
12 @BindUpdateBlockAction(stringKey = UpdateBedLeftAction.BLOCK_KEY)
13 class UpdateBedLeftAction @Inject constructor(
14 private val gameWorld: GameWorld,
15 private val gameItemsHolder: GameItemsHolder,
16 ) : IUpdateBlockAction {
18 override fun update(x: Int, y: Int) {
19 val bedRight = gameItemsHolder.getBlock("bed_r")
20 if (gameWorld.getForeMap(x + 1, y) != bedRight) {
21 gameWorld.resetForeMap(x, y)
22 }
23 }
25 companion object {
26 const val BLOCK_KEY = "bed_l"
27 }
28 }