1 package ru
.deadsoftware
.cavedroid
;
3 import com
.badlogic
.gdx
.Game
;
4 import com
.badlogic
.gdx
.Gdx
;
5 import ru
.deadsoftware
.cavedroid
.misc
.AppState
;
7 public class CaveGame
extends Game
{
9 public static final String VERSION
= "alpha 0.4";
10 public static String GAME_FOLDER
;
12 public static AppState STATE
;
14 public static boolean TOUCH
;
16 public CaveGame(String gameFolder
) {
17 this(gameFolder
, false);
20 public CaveGame(String gameFolder
, boolean touch
) {
21 GAME_FOLDER
= gameFolder
;
23 STATE
= AppState
.MENU_MAIN
;
27 public void create() {
28 Gdx
.app
.log("CaveGame", GAME_FOLDER
);
29 Gdx
.files
.absolute(GAME_FOLDER
).mkdirs();
30 setScreen(new GameScreen());