2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
38 enum{NONE
=0,ROCKET
,PLASMA
,APLASMA
,BALL1
,BALL2
,BALL7
,BFGBALL
,BFGHIT
,
44 static void throw(int,int,int,int,int,int,int,int);
46 void WP_alloc (void) {
48 static char nm
[14][6]={
64 for(i
=0;i
<14;++i
) snd
[i
]=Z_getsnd(nm
[i
]);
70 for(i
=0;i
<MAXWPN
;++i
) wp
[i
].t
=NONE
;
77 for(i
=0;i
<MAXWPN
;++i
) if(wp
[i
].t
) {
78 if(wp
[i
].t
==ROCKET
|| wp
[i
].t
==REVF
)
79 SMK_gas(wp
[i
].o
.x
+Z_sign(wp
[i
].o
.xv
)*2,
80 wp
[i
].o
.y
-wp
[i
].o
.h
/2,3,3,
81 wp
[i
].o
.xv
+wp
[i
].o
.vx
,wp
[i
].o
.yv
+wp
[i
].o
.vy
,64
83 --wp
[i
].o
.yv
;st
=Z_moveobj(&wp
[i
].o
);
84 if(st
&Z_FALLOUT
) {wp
[i
].t
=0;continue;}
85 if(st
&Z_HITWATER
) switch(wp
[i
].t
) {
86 case PLASMA
: case APLASMA
:
90 Z_splash(&wp
[i
].o
,wp
[i
].o
.r
+wp
[i
].o
.h
);break;
94 if(Z_getobjpos(wp
[i
].target
,&o
))
95 throw(i
,wp
[i
].o
.x
,wp
[i
].o
.y
-2,o
.x
+o
.xv
+o
.vx
,o
.y
+o
.yv
+o
.vy
,2,5,12);
97 if(wp
[i
].s
>=2) {if(++wp
[i
].s
>=8) wp
[i
].t
=0; break;}
98 if(st
&Z_HITAIR
) Z_set_speed(&wp
[i
].o
,12);
99 if(st
&(Z_HITWALL
|Z_HITCEIL
|Z_HITLAND
)) {
100 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[4],128);
101 Z_explode(wp
[i
].o
.x
,wp
[i
].o
.y
,30,wp
[i
].own
);break;}
102 else if(Z_hit(&wp
[i
].o
,10,wp
[i
].own
,HIT_SOME
)) {
103 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[4],128);
104 Z_explode(wp
[i
].o
.x
,wp
[i
].o
.y
-wp
[i
].o
.h
/2,30,wp
[i
].own
);break;}
105 bfg_fly(wp
[i
].o
.x
,wp
[i
].o
.y
-wp
[i
].o
.h
/2,wp
[i
].own
);
110 Z_sound(snd
[12],128);
111 Z_water_trap(&wp
[i
].o
);
112 Z_chktrap(1,10,wp
[i
].own
,HIT_ELECTRO
);
121 {if(++wp
[i
].s
>=((wp
[i
].t
==BALL1
|| wp
[i
].t
==BALL7
|| wp
[i
].t
==BALL2
|| wp
[i
].t
==MANF
)?8:12)) wp
[i
].t
=0; break;}
122 if(st
&Z_HITAIR
) Z_set_speed(&wp
[i
].o
,16);
123 if(st
&(Z_HITWALL
|Z_HITCEIL
|Z_HITLAND
))
124 {wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[7],128);break;}
125 else if(Z_hit(&wp
[i
].o
,(wp
[i
].t
==BALL7
|| wp
[i
].t
==MANF
)?40:((wp
[i
].t
==BALL2
)?20:5),wp
[i
].own
,HIT_SOME
))
126 {wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[7],128);break;}
130 Z_sound(snd
[8],40);Z_sound(snd
[13],128);
131 Z_water_trap(&wp
[i
].o
);
132 Z_chktrap(1,1000,wp
[i
].own
,HIT_ELECTRO
);
136 if(wp
[i
].s
>=2) {if(++wp
[i
].s
>=14) wp
[i
].t
=0; break;}
137 else if(st
&(Z_HITWALL
|Z_HITCEIL
|Z_HITLAND
)) {
138 Z_bfg9000(wp
[i
].o
.x
,wp
[i
].o
.y
,wp
[i
].own
);
139 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[8],128);break;}
140 else if(Z_hit(&wp
[i
].o
,100,wp
[i
].own
,HIT_BFG
)) {
141 Z_bfg9000(wp
[i
].o
.x
,wp
[i
].o
.y
,wp
[i
].own
);
142 wp
[i
].s
=2;wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;Z_sound(snd
[8],128);break;}
143 bfg_fly(wp
[i
].o
.x
,wp
[i
].o
.y
-wp
[i
].o
.h
/2,wp
[i
].own
);
146 if(++wp
[i
].s
>=8) wp
[i
].t
=0;
153 void WP_gun (int x
, int y
, int xd
, int yd
, int o
, int v
) {
159 f
=BM_MONSTER
|BM_WALL
;
160 if(o
!=-1) f
|=BM_PLR1
;
161 if(o
!=-2) f
|=BM_PLR2
;
168 if(!xd
&& !yd
) return;
169 if((xd
=abs(xd
)) > (yd
=abs(yd
))) d
=xd
; else d
=yd
;
175 if(x
<0 || x
>=FLDW
*8 || y
<0 || y
>=FLDH
*8) break;
176 if(((m
=bmap
[y
>>5][x
>>5])&f
)) {
177 if(m
&BM_WALL
) if(fld
[y
>>3][x
>>3]==1 || fld
[y
>>3][x
>>3]==2) {
178 for(x
=lx
,y
=ly
,xe
=ye
=0;fld
[y
>>3][x
>>3]!=1 && fld
[y
>>3][x
>>3]!=2;) {
180 if((xe
+=xd
)>=d
) {xe
-=d
;x
+=sx
;}
181 if((ye
+=yd
)>=d
) {ye
-=d
;y
+=sy
;}
183 DOT_spark(lx
,ly
,sx
*10,sy
*10,1);
186 if(m
&(BM_MONSTER
|BM_PLR1
|BM_PLR2
)) if(Z_gunhit(x
,y
,o
,sx
*v
,sy
*v
)) break;
188 if((xe
+=(xd
<<3))>=d
) {
191 if((ye
+=(yd
<<3))>=d
) {
196 else{m
=x
&31;if(sx
>0) m
^=31; ++m
;}
198 else{s
=y
&31;if(sy
>0) s
^=31; ++s
;}
199 if((s
<m
&& s
!=0) || m
==0) m
=s
;
201 x
+=(xd
*m
+xe
)/d
*sx
;xe
=(xd
*m
+xe
)%d
;
202 y
+=(yd
*m
+ye
)/d
*sy
;ye
=(yd
*m
+ye
)%d
;
207 void WP_punch (int x
, int y
, int d
, int own
) {
210 o
.x
=x
;o
.y
=y
;o
.r
=12;o
.h
=26;
211 o
.xv
=o
.yv
=o
.vx
=o
.vy
=0;
212 if(Z_hit(&o
,d
,own
,HIT_SOME
)) Z_sound(snd
[9],128);
215 int WP_chainsaw (int x
, int y
, int d
, int own
) {
218 o
.x
=x
;o
.y
=y
;o
.r
=12;o
.h
=26;
219 o
.xv
=o
.yv
=o
.vx
=o
.vy
=0;
220 if(Z_hit(&o
,d
,own
,HIT_SOME
)) return 1;
224 static void throw(int i
,int x
,int y
,int xd
,int yd
,int r
,int h
,int s
) {
227 wp
[i
].o
.x
=x
;wp
[i
].o
.y
=y
+h
/2;
229 if(!(m
=max(abs(xd
),abs(yd
)))) m
=1;
230 wp
[i
].o
.xv
=xd
*s
/m
;wp
[i
].o
.yv
=yd
*s
/m
;
231 wp
[i
].o
.r
=r
;wp
[i
].o
.h
=h
;
232 wp
[i
].o
.vx
=wp
[i
].o
.vy
=0;
235 void WP_rocket (int x
, int y
, int xd
, int yd
, int o
) {
238 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
240 wp
[i
].t
=ROCKET
;wp
[i
].s
=(xd
>=x
)?1:0;
242 throw(i
,x
,y
,xd
,yd
,2,5,12);
247 void WP_revf (int x
, int y
, int xd
, int yd
, int o
, int t
) {
250 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
252 wp
[i
].t
=REVF
;wp
[i
].s
=(xd
>=x
)?1:0;
253 wp
[i
].own
=o
;wp
[i
].target
=t
;
254 throw(i
,x
,y
,xd
,yd
,2,5,12);
259 void WP_plasma (int x
, int y
, int xd
, int yd
, int o
) {
262 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
264 wp
[i
].t
=PLASMA
;wp
[i
].s
=0;
266 throw(i
,x
,y
,xd
,yd
,2,5,16);
271 void WP_ball1 (int x
, int y
, int xd
, int yd
, int o
) {
274 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
275 wp
[i
].t
=BALL1
;wp
[i
].s
=0;
277 throw(i
,x
,y
,xd
,yd
,2,5,16);
282 void WP_ball2 (int x
, int y
, int xd
, int yd
, int o
) {
285 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
286 wp
[i
].t
=BALL2
;wp
[i
].s
=0;
288 throw(i
,x
,y
,xd
,yd
,2,5,16);
293 void WP_ball7 (int x
, int y
, int xd
, int yd
, int o
) {
296 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
297 wp
[i
].t
=BALL7
;wp
[i
].s
=0;
299 throw(i
,x
,y
,xd
,yd
,2,5,16);
304 void WP_aplasma (int x
, int y
, int xd
, int yd
, int o
) {
307 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
309 wp
[i
].t
=APLASMA
;wp
[i
].s
=0;
311 throw(i
,x
,y
,xd
,yd
,2,5,16);
316 void WP_manfire (int x
, int y
, int xd
, int yd
, int o
) {
319 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
321 wp
[i
].t
=MANF
;wp
[i
].s
=0;
323 throw(i
,x
,y
,xd
,yd
,5,11,16);
328 void WP_bfgshot (int x
, int y
, int xd
, int yd
, int o
) {
331 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
332 wp
[i
].t
=BFGBALL
;wp
[i
].s
=0;
334 throw(i
,x
,y
,xd
,yd
,5,12,16);
339 void WP_bfghit (int x
, int y
, int o
) {
342 for(i
=0;i
<MAXWPN
;++i
) if(!wp
[i
].t
) {
343 wp
[i
].t
=BFGHIT
;wp
[i
].s
=0;
344 wp
[i
].o
.x
=x
;wp
[i
].o
.y
=y
;
345 wp
[i
].o
.xv
=wp
[i
].o
.yv
=0;
346 wp
[i
].o
.r
=0;wp
[i
].o
.h
=1;
347 wp
[i
].o
.vx
=wp
[i
].o
.vy
=0;
353 void WP_pistol (int x
,int y
,int xd
,int yd
,int o
) {
355 WP_gun(x
,y
,xd
,yd
,o
,1);
357 WP_gun(x
,y
+1,xd
,yd
+1,o
,1);
358 WP_gun(x
,y
-1,xd
,yd
-1,o
,1);
362 void WP_mgun (int x
, int y
, int xd
, int yd
, int o
) {
363 Z_sound(snd
[11],128);
364 WP_gun(x
,y
,xd
,yd
,o
,1);
367 void WP_shotgun (int x
, int y
, int xd
, int yd
, int o
) {
373 WP_gun(x
,y
+j
,xd
,yd
+j
,o
,i
&1);
377 void WP_dshotgun (int x
, int y
, int xd
, int yd
, int o
) {
381 for(i
=(g_dm
)?25:20;i
>=0;--i
) {
383 WP_gun(x
,y
+j
,xd
,yd
+j
,o
,(i%3
)?0:1);
387 void WP_ognemet (int x
, int y
, int xd
, int yd
, int xv
, int yv
, int o
) {
390 m
=abs(xd
-x
);if(!m
) m
=abs(yd
-y
);
391 SMK_flame(x
,y
,xv
,yv
,2,2,(xd
-x
)*3000/m
,(yd
-y
)*3000/m
,1,o
);