1 #ifndef SAVE_H_INCLUDED
2 #define SAVE_H_INCLUDED
9 extern char savname
[SAVE_MAX
][SAVE_MAXLEN
];
10 extern char savok
[SAVE_MAX
];
12 void F_getsavnames (void);
13 void F_savegame (int n
, char *s
);
14 void F_loadgame (int n
);
16 #endif /* SAVE_H_INCLUDED */