2 Copyright (C) Prikol Software 1996-1997
3 Copyright (C) Aleksey Volynskov 1996-1997
4 Copyright (C) <ARembo@gmail.com> 2011
6 This file is part of the Doom2D:Rembo project.
8 Doom2D:Rembo is free software; you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 2 as
10 published by the Free Software Foundation.
12 Doom2D:Rembo is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
17 You should have received a copy of the GNU General Public License
18 along with this program; if not, see <http://www.gnu.org/licenses/> or
19 write to the Free Software Foundation, Inc.,
20 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
49 enum{HIT100
,ARMOR
,JUMP
,WPNS
,IMMORTAL
,SPEED
,OPEN
,EXIT
};
51 static byte panim
[] = "BBDDAACCDDAABBDDAACCDDAABBDDAACCDDAAEEEEEFEFEFEFEFEFEFEFEFEFEEEEE";
55 byte pcolortab
[PCOLORN
] = {
56 0x18, 0x20, 0x40, 0x58, 0x60, 0x70, 0x80, 0xB0, 0xC0, 0xD0
66 enum{CANCEL
,NEWGAME
,LOADGAME
,SAVEGAME
,OPTIONS
,QUITGAME
,QUIT
,ENDGAME
,ENDGM
,
67 PLR1
,PLR2
,COOP
,DM
,VOLUME
,GAMMA
,LOAD
,SAVE
,PLCOLOR
,PLCEND
,MUSIC
,INTERP
,
68 SVOLM
,SVOLP
,MVOLM
,MVOLP
,GAMMAM
,GAMMAP
,PL1CM
,PL1CP
,PL2CM
,PL2CP
};
71 static int qsnd
[QSND_NUM
];
74 static char *main_txt
[]={
75 "NEW GAME","LOAD GAME","SAVE GAME","OPTIONS","EXIT"
77 "RESTART","VOLUME","BRIGHTNESS","MUSIC","FULLSCREEN:"
79 "ONE PLAYER","TWO PLAYERS"
81 "COOPERATIVE","DEATHMATCH"
90 static byte main_typ
[]={
91 NEWGAME
,LOADGAME
,SAVEGAME
,OPTIONS
,QUITGAME
97 ENDGAME
,VOLUME
,GAMMA
,MUSIC
,INTERP
109 LOAD
,LOAD
,LOAD
,LOAD
,LOAD
,LOAD
,LOAD
111 SAVE
,SAVE
,SAVE
,SAVE
,SAVE
,SAVE
,SAVE
115 MENU
,5,0,80,"MENU",main_txt
,main_typ
117 MENU
,5,0,75,"OPTIONS",opt_txt
,opt_typ
119 MENU
,2,0,90,"NEW GAME",ngplr_txt
,ngplr_typ
121 MENU
,2,0,90,"GAME TYPE",ngdm_txt
,ngdm_typ
123 MENU
,2,0,40,"VOLUME",vol_txt
,vol_typ
125 MENU
,2,0,90,"COLOR",plcolor_txt
,plcolor_typ
127 MENU
,1,0,85,"BRIGHTNESS",gamma_txt
,gamma_typ
129 MENU
,7,0,85,"LOAD GAME",NULL
,load_typ
131 MENU
,7,0,85,"SAVE GAME",NULL
,save_typ
133 MSG
,0,0,0,"ARE YOU SURE?",NULL
,quit_typ
135 MSG
,0,0,0,"ARE YOU SURE?",NULL
,quit_typ
137 MSG
,0,0,0,"ARE YOU SURE?",NULL
,quit_typ
139 MSG
,0,0,0,"RESTART LEVEL?",NULL
,endgm_typ
142 static menu_t
*qmsg
[3]={&quit1_msg
,&quit2_msg
,&quit3_msg
};
148 static void *csnd1
,*csnd2
,*msnd1
,*msnd2
,*msnd3
,*msnd4
,*msnd5
,*msnd6
;
149 static int movsndt
=0;
150 static byte cbuf
[32];
152 static snd_t
*voc
=NULL
;
155 static void GMV_stop (void) {
157 if(voc_ch
) {S_stop(voc_ch
);voc_ch
=0;}
162 void GMV_say (char *nm
) {
167 if((r
=F_findres(nm
))==-1) return;
168 if(!(p
=malloc((len
=F_getreslen(r
))+16))) return;
169 p
->len
=len
;p
->rate
=11000;
172 F_loadres(r
,p
+1,0,len
);
173 for(d
=(byte
*)(p
+1);len
;--len
,++d
) *d
^=128;
175 voc_ch
=S_play(voc
,-1,1024,255);
178 static void GM_set (menu_t
*m
) {
181 //V_setrect(0,SCRW,0,SCRH);V_clr(0,SCRW,0,SCRH,0);//V_setrect(0,320,0,200);V_clr(0,320,0,200,0);
182 //if(_2pl) {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();w_o=SCRH/2;Z_clrst();}//if(_2pl) {V_setrect(200,120,0,200);w_o=0;Z_clrst();w_o=100;Z_clrst();}
183 //else {V_setrect(SCRW-120,120,0,SCRH);w_o=0;Z_clrst();}//else {V_setrect(200,120,50,100);w_o=50;Z_clrst();}
184 //pl1.drawst=pl2.drawst=0xFF;V_setrect(0,SCRW,0,SCRH);//V_setrect(0,320,0,200);
191 if(memcmp(cbuf
+32-5,"IDDQD",5)==0) {
192 PL_hit(&pl1
,400,0,HIT_SOME
);
193 if(_2pl
) PL_hit(&pl2
,400,0,HIT_SOME
);
195 }else if(memcmp(cbuf
+32-4,"TANK",4)==0) {
196 pl1
.life
=pl1
.armor
=200;pl1
.drawst
|=PL_DRAWARMOR
|PL_DRAWLIFE
;
197 if(_2pl
) {pl2
.life
=pl2
.armor
=200;pl2
.drawst
|=PL_DRAWARMOR
|PL_DRAWLIFE
;}
198 }else if(memcmp(cbuf
+32-8,"BULLFROG",8)==0) {
199 PL_JUMP
=(PL_JUMP
==10)?20:10;
200 }else if(memcmp(cbuf
+32-8,"FORMULA1",8)==0) {
201 PL_RUN
=(PL_RUN
==8)?24:8;
202 }else if(memcmp(cbuf
+32-5,"RAMBO",5)==0) {
203 pl1
.ammo
=pl1
.shel
=pl1
.rock
=pl1
.cell
=pl1
.fuel
=30000;
204 pl1
.wpns
=0x7FF;pl1
.drawst
|=PL_DRAWWPN
|PL_DRAWKEYS
;
207 pl2
.ammo
=pl2
.shel
=pl2
.rock
=pl2
.cell
=pl1
.fuel
=30000;
208 pl2
.wpns
=0x7FF;pl2
.drawst
|=PL_DRAWWPN
|PL_DRAWKEYS
;
211 }else if(memcmp(cbuf
+32-5,"UJHTW",5)==0) {
212 p_immortal
=!p_immortal
;
213 }else if(memcmp(cbuf
+32-9,",TKSQJHTK",9)==0) {
215 }else if(memcmp(cbuf
+32-6,"CBVCBV",6)==0) {
217 }else if(memcmp(cbuf
+32-7,"GOODBYE",7)==0) {
219 }else if(memcmp(cbuf
+32-9,"GJITKYF",7)==0) {
220 if(cbuf
[30]>='0' && cbuf
[30]<='9' && cbuf
[31]>='0' && cbuf
[31]<='9') {
221 g_map
=(cbuf
[30]=='0')?0:(cbuf
[30]-'0')*10;
222 g_map
+=(cbuf
[31]=='0')?0:(cbuf
[31]-'0');
230 static void GM_command (int c
) {
235 R_toggle_fullscreen();
242 S_startmusic(music_time
*2);
247 GM_set(&ngplr_mnu
);break;
250 GM_set(&ngdm_mnu
);break;
255 if(c
==COOP
) GMV_say("_COOP");
256 else if(c
==DM
) GMV_say("_DM");
257 if(c
!=PLR1
) {GM_set(&plcolor_mnu
);break;}
261 g_map
=(_warp
)?_warp
:1;
264 pl1
.color
=pcolortab
[p1color
];
265 pl2
.color
=pcolortab
[p2color
];
266 }else pl1
.color
=0x70;
271 GM_set(&opt_mnu
);break;
274 F_getsavnames();GM_set(&load_mnu
);break;
276 if(g_st
!=GS_GAME
) break;
278 F_getsavnames();GM_set(&save_mnu
);break;
280 input
=1;memcpy(ibuf
,savname
[save_mnu
.cur
],24);icur
=strlen(ibuf
);
283 if(!savok
[load_mnu
.cur
]) break;
284 load_game(load_mnu
.cur
);
288 GM_set(&vol_mnu
);break;
291 GM_set(&gamma_mnu
);break;
293 GMV_say((rand()&1)?"_EXIT1":"_EXIT2");
294 GM_set(qmsg
[myrand(3)]);break;
296 if(g_st
!=GS_GAME
) break;
298 GM_set(&endgm_msg
);break;
303 c
=Z_sound(M_lock(qsnd
[myrand(QSND_NUM
)]),256);//for(c=(Z_sound(M_lock(qsnd[random2(QSND_NUM)]),256)+9)<<16,timer=0;timer<c;);
308 PL_reset();G_start();
311 if(--p1color
<0) p1color
=PCOLORN
-1; break;
313 if(++p1color
>=PCOLORN
) p1color
=0; break;
315 if(--p2color
<0) p2color
=PCOLORN
-1; break;
317 if(++p2color
>=PCOLORN
) p2color
=0; break;
319 S_volume(snd_vol
-8);break;
321 S_volume(snd_vol
+8);break;
323 S_volumemusic(mus_vol
-8);break;
325 S_volumemusic(mus_vol
+8);break;
327 R_setgamma(R_getgamma() - 1);
330 R_setgamma(R_getgamma() + 1);
350 {SDLK_UNDERSCORE
, '_'},
381 static byte
get_keychar (int keysym
) {
383 while (keychar
[i
].keysym
) {
384 if (keychar
[i
].keysym
== keysym
) return keychar
[i
].ch
;
390 static void shot (void) {
395 char *e = getenv("HOME");
397 sprintf(&fn[strlen(fn)],"/.doom2d-rembo",num);
398 mkdir(fn, S_IRWXU | S_IRWXG | S_IROTH | S_IXOTH);
399 sprintf(&fn[strlen(fn)],"/shot%04d.bmp",num);
401 sprintf(fn,"shot%04d.bmp",num);
403 SDL_SaveBMP(screen, fn);
411 if(mnu
==&plcolor_mnu
) {
412 if(*(++panimp
)==0) panimp
=panim
;
415 if(movsndt
>0) --movsndt
; else movsndt
=0;
416 if(g_st
==GS_TITLE
) if(!mnu
) if(lastkey
) {
417 GM_set(&main_mnu
);Z_sound(msnd3
,128);
421 if(input
) switch(lastkey
) {
422 case SDLK_RETURN
: case SDLK_KP_ENTER
://case 0x1C: case 0x9C:
423 F_savegame(save_mnu
.cur
,ibuf
);
424 input
=0;GM_set(NULL
);break;
425 case 1: input
=0;GM_set(mnu
);break;
426 case SDLK_BACKSPACE
://case 0x0E:
427 if(icur
) {ibuf
[--icur
]=0;GM_set(mnu
);} break;
430 c
=get_keychar(lastkey
);//c=keychar[(keys[0x2A] || keys[0x36])?1:0][lastkey];
432 ibuf
[icur
]=c
;ibuf
[++icur
]=0;GM_set(mnu
);
435 case SDLK_ESCAPE
://case 1:
436 if(!mnu
) {GM_set(&main_mnu
);Z_sound(msnd3
,128);}
437 else {GM_set(NULL
);Z_sound(msnd4
,128);}
443 GM_set(&gamma_mnu
);break;
444 case SDLK_F4
://case 0x3E:
448 GM_set(&vol_mnu
);break;
449 case SDLK_F2
://case 0x3C:
451 if(g_st
!=GS_GAME
) break;
453 F_getsavnames();GM_set(&save_mnu
);break;
454 case SDLK_F3
://case 0x3D:
457 F_getsavnames();GM_set(&load_mnu
);break;
458 case SDLK_F10
://case 0x44:
461 GM_command(QUITGAME
);break;
462 case SDLK_UP
: case SDLK_KP8
://case 0x48: case 0xC8:
464 if(mnu
->type
!=MENU
) break;
465 if(--mnu
->cur
<0) mnu
->cur
=mnu
->n
-1;
467 Z_sound(msnd1
,128);break;
468 case SDLK_DOWN
: case SDLK_KP5
: case SDLK_KP2
://case 0x50: case 0xD0: case 0x4C:
470 if(mnu
->type
!=MENU
) break;
471 if(++mnu
->cur
>=mnu
->n
) mnu
->cur
=0;
473 Z_sound(msnd1
,128);break;
474 case SDLK_LEFT
: case SDLK_RIGHT
: case SDLK_KP4
: case SDLK_KP6
://case 0x4B: case 0x4D: case 0xCB: case 0xCD:
476 if(mnu
->type
!=MENU
) break;
477 if(mnu
->t
[mnu
->cur
]<SVOLM
) break;
478 GM_command(mnu
->t
[mnu
->cur
]+((lastkey
==SDLK_LEFT
|| lastkey
==SDLK_KP4
)?0:1));//GM_command(mnu->t[mnu->cur]+((lastkey==0x4B || lastkey==0xCB)?0:1));
480 if(!movsndt
) movsndt
=Z_sound((lastkey
==SDLK_LEFT
|| lastkey
==SDLK_KP4
)?msnd5
:msnd6
,255);//if(!movsndt) movsndt=Z_sound((lastkey==0x4B || lastkey==0xCB)?msnd5:msnd6,255);
482 case SDLK_RETURN
: case SDLK_SPACE
: case SDLK_KP_ENTER
://case 0x1C: case 0x39: case 0x9C:
484 if(mnu
->type
!=MENU
) break;
485 if(mnu
->t
[mnu
->cur
]>=PL1CM
) {
490 if(mnu
->t
[mnu
->cur
]>=SVOLM
) break;
492 GM_command(mnu
->t
[mnu
->cur
]);
494 case SDLK_y
://case 0x15:
496 if(mnu
->type
!=MSG
) break;
498 GM_command(mnu
->t
[0]);
500 case SDLK_n
://case 0x31:
502 if(mnu
->type
!=MSG
) break;
504 GM_command(mnu
->t
[1]);
506 case SDLK_F1
://case 0x3B:
507 if(shot_vga
) {shot();Z_sound(msnd4
,128);}
515 static void G_keyf (int k
, int press
) {
520 for(i
=0;i
<31;++i
) cbuf
[i
]=cbuf
[i
+1];
521 cbuf
[31]=get_keychar(k
);
525 void GM_init (void) {
528 static char nm
[QSND_NUM
][6]={
529 "CYBSIT","KNTDTH","MNPAIN","PEPAIN","SLOP","MANSIT","BOSPN","VILACT",
530 "PLFALL","BGACT","BGDTH2","POPAIN","SGTATK","VILDTH"
535 for(i
=0;i
<QSND_NUM
;++i
) {
537 qsnd
[i
]=F_getresid(s
);
540 csnd1
=Z_getsnd("HAHA1");
541 csnd2
=Z_getsnd("RADIO");
542 msnd1
=Z_getsnd("PSTOP");
543 msnd2
=Z_getsnd("PISTOL");
544 msnd3
=Z_getsnd("SWTCHN");
545 msnd4
=Z_getsnd("SWTCHX");
546 msnd5
=Z_getsnd("SUDI");
547 msnd6
=Z_getsnd("TUDI");
548 K_setkeyproc(G_keyf
);