DEADSOFTWARE
GIT
/
REPO
/
FRED-BOY
Projects
/
flatwaifu.git
/ blob
summary
|
shortlog
|
log
|
commit
|
commitdiff
|
tree
history
|
raw
|
HEAD
sound: move sound/music configuration to sound driver
[flatwaifu.git]
/
src
/
game.h
1
#ifndef GAME_H_INLUDED
2
#define GAME_H_INLUDED
3
4
#include
"glob.h"
5
#include
"view.h"
// pos_t
6
#include
"player.h"
// player_t
7
8
extern
byte transdraw
;
9
extern
byte _2pl
;
10
extern
byte g_dm
;
11
extern
byte g_st
;
12
extern
byte g_exit
;
13
extern
byte g_map
;
14
extern
char
g_music
[
8
];
15
extern
dword g_time
;
16
extern
int
dm_pnum
;
17
extern
int
dm_pl1p
;
18
extern
int
dm_pl2p
;
19
extern
pos_t dm_pos
[
100
];
20
extern
byte cheat
;
21
22
extern
int
lt_time
;
23
extern
int
lt_type
;
24
extern
int
lt_side
;
25
extern
int
lt_ypos
;
26
27
extern
int
g_trans
;
28
29
void
load_game
(
int
n
);
30
void
G_start
(
void
);
31
void
G_init
(
void
);
32
void
G_act
(
void
);
33
void
G_respawn_player
(
player_t
*
p
);
34
35
#endif
/* GAME_H_INLUDED */