DEADSOFTWARE

d2df-sdl.git
2020-02-27 fgsfdsadded sv_public to config
2020-02-26 fgsfdsadd glGetError to nogl
2020-02-25 fgsfdsrebuild the FBO from scratch when RBO is not supported
2020-02-25 fgsfdscheck FBO status and fall back to no-fbo if something...
2020-02-24 fgsfdsnuke doom2df.cfg; refactor some cvar-related stuff
2020-02-24 fgsfdsunforward correct ping port
2020-02-24 fgsfdsclean up GameCVars; add sv_forwardports
2020-02-24 fgsfdsclean up GameCVars
2020-02-24 fgsfdsadd p?_model commands; clean up p?_color and p?_name
2020-02-24 fgsfdsnuke g_respawn_items
2020-02-19 fgsfdsfix SDL1 build
2020-02-19 fgsfdsSDL: separated GL loading code
2020-02-19 fgsfdsadjusted color filter colors
2020-02-19 fgsfdsBlendMode.Filter is now a proper filter
2020-02-18 fgsfdsdefault to using FBO; can be disabled via command line
2020-02-18 fgsfdsdisable weird texture size fix; render FBO by hand
2020-02-18 fgsfdsalways try to load FBO extensions in case user enables...
2020-02-18 fgsfdsGUI: play scroll sound when using switches
2020-02-18 fgsfdsSDL2: set window position properly; always center when...
2020-02-17 fgsfdsfix freeze when running out of bot names
2020-02-14 fgsfdsthanks git, very cool
2020-02-14 fgsfdsadd png2map sources
2020-02-10 fgsfdsproperly check for FBO support; add OES_framebuffer_obj...
2020-02-10 fgsfdsfix GLES1 builds?
2020-02-10 fgsfdsproperly grey out the dmkeys menu option
2020-02-10 fgsfdstemp fix headless builds
2020-02-10 fgsfdsadded optional framebuffer and resolution scaling
2020-02-09 fgsfdsfix weaponstay when item respawn is off
2020-02-09 fgsfdswhitelist new cvars
2020-02-09 fgsfdsfix playerstats netmessage; zero gTime before spawning...
2020-02-09 fgsfdsadded dmkeys option to the menu
2020-02-09 fgsfdsalways calculate c and d in camera stuff
2020-02-09 fgsfdsunscrew the camera handling (hopefully, scaled is still...
2020-02-09 fgsfdsthat camera fix was not a fix
2020-02-09 fgsfdsadd 'respawn items' flag
2020-02-08 fgsfdsfix host error message
2020-02-08 fgsfdsadded centerprint command
2020-02-08 fgsfdsonly save stats when there's multiple players present
2020-02-08 fgsfdsoops; don't drop keys when dmkeys is 1
2020-02-08 fgsfdsfixed looking up/down in tight spaces with r_scale...
2020-02-08 fgsfdsadd spawn invulnerability; add option to disable all...
2020-02-06 fgsfdsupdate year in credits (extremely important)
2020-02-06 fgsfdsadd command line arg to choose different game.wad ...
2019-12-24 fgsfdsescape strings in stat files
2019-12-23 fgsfdsRemove useless arg from g_TakeScreenshot()
2019-12-23 fgsfdsGame: Add CSV stats and inter screenshots
2019-12-13 DeaDDooMERRevert "Revert "superminigun is using shells, not bulle...
2019-12-09 DeaDDooMERfix 16/32 bit and float wav formats for openal
2019-12-02 DeaDDooMERfix building with holmes on osx
2019-12-01 DeaDDooMERfix sdlmixer on bigendian machines (i hope fully)
2019-12-01 DeaDDooMERremove x11 dependency on osx+sdl2
2019-12-01 DeaDDooMERfix SDL2 for osx-ppc
2019-11-25 DeaDDooMERfix split screen for default megawad
2019-11-19 DeaDDooMERfix localization typo
2019-11-14 DeaDDooMERsave window position
2019-11-13 DeaDDooMERfix text input validation
2019-11-13 DeaDDooMERsave window options after resizing by user
2019-11-13 DeaDDooMERfix screen size saving after first start
2019-11-10 DeaDDooMERfix crash when cancell map downloding
2019-11-09 DeaDDooMERmove game settings to dfconfig.cfg
2019-11-08 DeaDDooMERmove video, sound and language options to dfconfig.cfg
2019-11-07 DeaDDooMERfix empty githash
2019-11-07 DeaDDooMERadd cvar d_eres
2019-11-07 Ketmar Darkengine: yet another attempt to fix map downloading...
2019-11-07 Ketmar Darkdownloader: cosmetix
2019-11-07 Ketmar Darkengine: hack for missing anims
2019-11-07 Ketmar Darkreadme typo
2019-11-07 DeaDDooMERdo not save/receive absolute paths in saves/network
2019-11-06 DeaDDooMERadd more info about game build to log and window title
2019-11-02 DeaDDooMERbetter line wrapping for map description
2019-11-02 DeaDDooMERflush screenshot after writing
2019-11-02 Ketmar Darkutils: game: backslash is windoze-specific path separator
2019-10-30 DeaDDooMERfix question char
2019-10-27 DeaDDooMERautodetect portable installation. --cwd -> --like-windoze
2019-10-27 fgsfdshow 2 spell
2019-10-26 DeaDDooMERadd build instructions for macosx
2019-10-25 DeaDDooMERadd paths for osx
2019-10-21 DeaDDooMERfix log flush when game.wad not found
2019-10-21 DeaDDooMERdo not show message box in headless mode
2019-10-21 DeaDDooMERadd default dirs for linux and android
2019-10-21 DeaDDooMERremove assert from e_GetResourcePath
2019-10-21 Ketmar Darkgame: do not force CLI pathes to cwd
2019-10-21 Ketmar Darkutils: more useless APIs
2019-10-21 Ketmar Darkgame: try to guess binary directory, and use it as...
2019-10-21 Ketmar Darki18n: localizing arrow key names wasn't the brightest...
2019-10-20 Ketmar Darkgame: do not use absolute path in wad selection widgets...
2019-10-20 Ketmar Darknet: game: other: hash database and resource downloader...
2019-10-20 Ketmar Darkgame: better map wad lookup (it doesn't need to receive...
2019-10-20 Ketmar Darkutils: better `isWadPath()`
2019-10-20 Ketmar Darkgame: `e_GetDir()` -> `e_GetWriteableDir()`, with sligh...
2019-10-20 Ketmar Darkgame: better (somewhat) scanning for player models
2019-10-20 Ketmar Darkutils: made `wadExtensions` array public, because we...
2019-10-20 DeaDDooMERallow resources in non current directory (warning:...
2019-10-18 Ketmar Darkgfx: fixed OpenGL extension checks; fixed NPOT emulatio...
2019-10-18 Ketmar Darknet: i really love to break things by fixing other...
2019-10-18 Ketmar Darknet: call sfs gc collect in resource downloader
2019-10-18 Ketmar Darknet: some cosmetic logging in resource downloader
2019-10-17 Ketmar Darknet: oops; reconnection to failed master was totally...
2019-10-16 Ketmar Darknet: enet+shitdoze == clusterfuck; added workaround...
2019-10-16 fgsfdsnet: fix master comms on pindoze
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