DEADSOFTWARE

d2df-sdl.git
2021-12-18 DeaDDooMERmonsters: update cache after load state
2021-12-18 DeaDDooMERsfs: fix collector (again?)
2021-12-16 DeaDDooMERandroid: remove unneeded layout
2021-12-16 DeaDDooMERandroid: add simple launcher (port from k8vavoom)
2021-12-16 DeaDDooMERandroid: setup argc/argv
2021-12-15 DeaDDooMERandroid: add libminiupnpc
2021-12-15 DeaDDooMERandroid: explicitly load libcrystax
2021-12-14 DeaDDooMERfpc322: fix segfault on arm
2021-12-11 Stas'MGame: Revamp prev and next weapon commands
2021-10-08 Dmitry D. Chernovmaster: Fix implicit isprint() warning
2021-09-29 fgsfdsgame: ... but only if we're not in game right now
2021-09-29 fgsfdsgame: apply default game settings after setting them
2021-09-29 fgsfdsmaster: add anti autism measures
2021-09-28 Dmitry D. ChernovFix incorrect user message if no servers online but...
2021-09-20 Dmitry D. ChernovFix compilation errors when building Windows EXE for...
2021-09-18 TerminalHashadded some new msgs for friendlyfire options
2021-07-11 DeaDDooMERosx: fix library linking (sdl_mixer)
2021-07-11 DeaDDooMERosx: fix library linking
2021-06-15 TerminalHashOther: add RPM spec.
2021-06-07 fgsfdsfix whitespace
2021-06-07 TerminalHashGame: add damage absorption
2021-06-07 TerminalHashUpdate man and year in credits.
2021-06-07 DeaDDooMERinfo: show enet version on startup
2021-05-06 fgsfdsgame: fix monster projectiles in coop
2021-05-06 fgsfdsgame: hit friendlies with everything by default
2021-05-06 fgsfdsconfig: save player teams
2021-05-06 fgsfdsgame: add option to disable hits on friendly players
2021-05-02 Stas'MConsole: Add support for repeated key binds
2021-05-02 Stas'MGame: Fix magic value check of gSpectMode
2021-04-10 fgsfdsfix interpolation of spawned items
2021-04-10 fgsfdsadd man page by terminalhash
2021-04-10 fgsfdsFPC3.2.0 compat patch by deaddoomer
2021-04-06 fgsfdsdon't write empty blocks (by deaddoomer)
2020-11-05 fgsfdsnet: add some more gulag tools
2020-05-17 DeaDDooMERsdl2: fix hack for menus on android
2020-05-02 fgsfdswhitelist a bunch of shit
2020-04-30 DeaDDooMERal: fix build with sdl 1.2
2020-04-26 fgsfdsgame: clean up TPlayer.GetRespawnPoint()
2020-04-24 fgsfdsgame: g_FatalError actually ends the game
2020-04-22 Stas'MGame: Assign gsGameFlags where it's missing
2020-03-21 fgsfdsscale option is now a capped switch
2020-03-17 fgsfdsnet: cancel interpolation of teleported players
2020-03-15 Stas'MPlayer: Propagate valid SpawnerUID for corpse kills
2020-03-15 fgsfdsupdate README
2020-03-15 fgsfdsnet: only flush packets after an actual frame; remember...
2020-03-14 Stas'MNetmaster: Additional check for server name in ping...
2020-03-14 Stas'MNet: Add sanity checks. Forward ports only after host...
2020-03-14 Stas'MNet: Report actual server port in ping response
2020-03-12 fgsfdsAL: remove debug print
2020-03-12 fgsfdsAL: update streams in a separate thread
2020-03-12 fgsfdsdraw talkbubble above the player corpse when necessary
2020-03-11 fgsfdscorpse following is now done by the camera instead...
2020-03-11 fgsfdswas this even necessary?
2020-03-11 fgsfdsdon't interpolate during endgame fadeout
2020-03-11 fgsfdsmove NilThreadId to utils
2020-03-11 fgsfdsAL: add GME music loader
2020-03-10 fgsfdssimplify TSoundLoader interface
2020-03-06 fgsfdsdecouple repainting from blitting the FBO; draw touch...
2020-03-06 fgsfdsnetwork now always ticks at 36 tick
2020-03-04 fgsfdsattempt to unfuck serverlist
2020-03-04 fgsfdsput network interp back in
2020-03-04 fgsfdsRevert "purge cl_interp from the code"
2020-03-03 fgsfdspurge cl_interp from the code
2020-03-03 fgsfdsadd r_interp to video settings menu
2020-03-03 fgsfdssave r_maxfps to the config
2020-03-03 fgsfdsfix slope interpolation; add r_maxfps
2020-03-02 fgsfdsadded actor rendering interpolation; fixed vsync on... plavnota
2020-03-01 fgsfdsoh god damn it
2020-03-01 fgsfdsbetter set this to -1
2020-03-01 fgsfdsalways search for new state slots
2020-03-01 fgsfdsmore survival bullshit: state recall, MC+NM warmup fix
2020-03-01 fgsfdshost can't spawn during an LMS round anymore
2020-03-01 fgsfdsfix (?) survival spectator; add space after comma in...
2020-02-27 fgsfdsdon't let SP games reset warmup time
2020-02-27 fgsfdswhoops
2020-02-27 fgsfdsgeneralize warmup stuff
2020-02-27 fgsfdsalways respawn all items during warmup
2020-02-27 fgsfdsdon't hit monsters on the client when it's warmup time
2020-02-27 fgsfdsreset warmup time instead of adding 1 second when no...
2020-02-27 fgsfdsremove stray printf
2020-02-27 fgsfdssurvival/lms fixes
2020-02-27 fgsfdsadded sv_public to config
2020-02-26 fgsfdsadd glGetError to nogl
2020-02-25 fgsfdsrebuild the FBO from scratch when RBO is not supported
2020-02-25 fgsfdscheck FBO status and fall back to no-fbo if something...
2020-02-24 fgsfdsnuke doom2df.cfg; refactor some cvar-related stuff
2020-02-24 fgsfdsunforward correct ping port
2020-02-24 fgsfdsclean up GameCVars; add sv_forwardports
2020-02-24 fgsfdsclean up GameCVars
2020-02-24 fgsfdsadd p?_model commands; clean up p?_color and p?_name
2020-02-24 fgsfdsnuke g_respawn_items
2020-02-19 fgsfdsfix SDL1 build
2020-02-19 fgsfdsSDL: separated GL loading code
2020-02-19 fgsfdsadjusted color filter colors
2020-02-19 fgsfdsBlendMode.Filter is now a proper filter
2020-02-18 fgsfdsdefault to using FBO; can be disabled via command line
2020-02-18 fgsfdsdisable weird texture size fix; render FBO by hand
2020-02-18 fgsfdsalways try to load FBO extensions in case user enables...
2020-02-18 fgsfdsGUI: play scroll sound when using switches
2020-02-18 fgsfdsSDL2: set window position properly; always center when...
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