DEADSOFTWARE

Game: Use proper syntax of sets for game options instead of raw bitwise operations
[d2df-sdl.git] / src / tools /
2023-09-10 DeaDDooMERwadcvt: fix bit 11
2022-09-24 DeaDDooMERtools: fix build with sdl2
2021-04-06 fgsfdsdon't write empty blocks (by deaddoomer)
2020-02-14 fgsfdsthanks git, very cool
2020-02-14 fgsfdsadd png2map sources
2019-10-13 DeaDDooMERfix building holmes and tools
2019-09-17 Ketmar Darkchanged license to GPLv3 only; sorry, no trust to FSF...
2019-02-10 Ketmar Darktools: mapcvt cosmetix
2017-10-07 Ketmar DarkMerge branch 'master' of ssh://repo.or.cz/d2df-sdl
2017-10-05 Dmitry D. ChernovCosmetic: DooM 2D:Forever -> Doom 2D: Forever
2017-09-22 Ketmar Darkfixed tests and tools (new hashtable API)
2017-09-21 Ketmar Darktools fixes
2017-09-11 Ketmar Darktools can be compiled again
2017-09-08 Ketmar Darksave/load fixes
2017-09-07 Ketmar Darkfixed typo in trigger caching; Anower Station is REALLY...
2017-09-07 Ketmar Darktrigger data now cached on map loading (so it should...
2017-09-07 Ketmar Darkmplat triggers can make sound now
2017-09-07 Ketmar Darkcosmetix in dynrecs; fixed mapcvt
2017-09-06 Ketmar Darkdynrec API documenting and cleanup (still has some...
2017-09-06 Ketmar Darkmapdef cleanup; renamed some fields; mapdef.txt is...
2017-09-01 Ketmar Darkno more old-styled map structured; sadly, most triggers...
2017-08-31 Ketmar Darkfixed wadcvt compiling
2017-08-31 Ketmar Darktextmap: dramatically increased text map parsing speed...
2017-08-30 Ketmar Darktypo in mapcvt: microseconds -> milliseconds
2017-08-30 Ketmar Darkrelaxed map reader, so "bloodlust", for example, is...
2017-08-30 Ketmar Darkmoved tools to separate directory; moved "mapdef.txt...
2016-06-21 Ketmar Darkadded mapio generator (written in D)