DEADSOFTWARE

no more old-styled map structured; sadly, most triggers aren't working; also, save...
[d2df-sdl.git] / src / shared / xdynrec.pas
2017-09-01 Ketmar Darkno more old-styled map structured; sadly, most triggers...
2017-08-31 Ketmar Darkcosmetix in textmaps: tried to make it even faster...
2017-08-31 Ketmar Darkmade textmap parsing three times faster
2017-08-31 Ketmar Darktextmap: dramatically increased text map parsing speed...
2017-08-30 Ketmar Darktextmap: mosnterid in triggers is fuckin' special ...
2017-08-30 Ketmar Darkrelaxed map reader, so "bloodlust", for example, is...
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-29 Ketmar Darkthe game is able to read text maps now (WARNING! the...
2017-08-29 Ketmar Darktextmap cosmetix
2017-08-29 Ketmar Darktextmap: binary i/o seems to work!
2017-08-27 Ketmar Darktextmap code cleanup
2017-08-27 Ketmar Darkmoved some utility functions from xparser to utils
2017-08-26 Ketmar Darktextmap writer fixes (and other fixes); binary writer...
2017-08-26 Ketmar Darkmore cosmetix
2017-08-26 Ketmar Darktextmaps: some code cleanup
2017-08-26 Ketmar Darkbinary writer for textmaps (aboslutely not tested with...
2017-08-26 Ketmar Darkxdyn cosmetix (File -> TStream)
2017-08-26 Ketmar Darkadded `binblock` to mapdef
2017-08-26 Ketmar Darkpreliminary textual map framework; DO NOT USE!