DEADSOFTWARE

moving platforms experiment (DO NOT USE YET!)
[d2df-sdl.git] / src / game / g_saveload.pas
2017-09-01 Ketmar Darkmoving platforms experiment (DO NOT USE YET!)
2017-09-01 Ketmar Darkrestarting the same map will not reload textures (yay...
2017-08-30 Ketmar Darkno more old mapreader: use textmap reader both for...
2017-08-25 Ketmar Darkfixed(?) loading saved games
2017-08-20 Ketmar Darkno more public `gMonsters`
2017-08-17 Ketmar Darkmoved compiler options to shared/a_modes.inc; turned...
2017-08-16 Ketmar Darkadded common file with compiler flags; cosmetic fix...
2016-06-29 FGSFDSFGSadded some more script functions
2016-04-25 Ketmar Darkadded license info
2016-04-22 Ketmar Darkno more path splitting in wad reading, it's useless
2016-04-18 Ketmar Darkput "{$MODE ...}" directive in each source file; remove...
2016-04-18 Ketmar Darksfs and wad code refactoring: part 1
2016-04-05 FGSFDSFGSinitial commit: