DEADSOFTWARE

render: use TAnimationState for projectiles
authorDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 3 Jan 2022 19:19:39 +0000 (22:19 +0300)
committerDeaDDooMER <deaddoomer@deadsoftware.ru>
Mon, 3 Jan 2022 19:19:39 +0000 (22:19 +0300)

No differences found