DEADSOFTWARE

the game is able to read text maps now (WARNING! the feature is still experimental!)
[d2df-sdl.git] / src / shared / mapdef.txt
index 4e172871d6a9368ea2db43eef0a4b411e9030dc1..d93b48d58bf87449d3b2b8356176eb8f26dee0a3 100644 (file)
@@ -134,6 +134,7 @@ enum TextureSpecial {
 enum DirType {
   DIR_LEFT, // 0
   DIR_RIGHT, // 1
+  DIR_SOMETHING2, // 2
 }
 
 // triggers