DEADSOFTWARE

trigger turret: add aim modes
[d2df-sdl.git] / src / shared / MAPDEF.pas
index 3f843872a2f3cdd8825b9268e254232d35a251a5..15203525aaa81bfdbda94270df10e0e77541961a 100644 (file)
@@ -188,6 +188,11 @@ const
   TRIGGER_SHOT_TARGET_MONPLR = 5;
   TRIGGER_SHOT_TARGET_PLRMON = 6;
 
+  TRIGGER_SHOT_AIM_DEFAULT   = 0;
+  TRIGGER_SHOT_AIM_ALLMAP    = 1;
+  TRIGGER_SHOT_AIM_TRACE     = 2;
+  TRIGGER_SHOT_AIM_TRACEALL  = 3;
+
   TRIGGER_EFFECT_PARTICLE  = 0;
   TRIGGER_EFFECT_ANIMATION = 1;
 
@@ -309,7 +314,7 @@ type
                              ShotType: Byte;
                              ShotTarget: Byte;
                              ShotSound: Boolean;
-                             ShotAllMap: Boolean;
+                             ShotAim: Byte;
                              ShotPanelID: Integer;
                              ShotIntSight: Word;
                              ShotAngle: Word;