DEADSOFTWARE

render: move more texture load code into render
[d2df-sdl.git] / src / game / sdl2 / g_touch.pas
index 629ca3a69fde4a62f866d0bcf140f2ba131f3190..da6edc87bf1e9e90d28678c566859e454999ff73 100644 (file)
@@ -36,7 +36,7 @@ implementation
 
   uses
     SysUtils,
-    e_log, r_graphics, e_input, g_options, g_game, g_gui, g_weapons, g_console;
+    e_log, r_graphics, r_game, e_input, g_options, g_game, g_gui, g_weapons, g_console;
 
   var
     angleFire: Boolean;