index 01467205ceaf1285f382cbf7ef4be336f6f68289..e5f62750ea6b0ca2c993025d4f7ab23125eb1d35 100644 (file)
(* --- Graphics --- *)
function sys_GetDisplayModes (bpp: Integer): SSArray;
- function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean;
+ function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
procedure sys_EnableVSync (yes: Boolean);
procedure sys_Repaint;
begin
gWinSizeX := w;
gWinSizeY := h;
+ gRC_Width := w;
+ gRC_Height := h;
+ if glRenderToFBO then
+ begin
+ // store real window size in gWinSize, downscale resolution now
+ w := round(w / r_pixel_scale);
+ h := round(h / r_pixel_scale);
+ e_ResizeFramebuffer(w, h);
+ end;
gScreenWidth := w;
gScreenHeight := h;
{$IFDEF ENABLE_HOLMES}
var flags: Uint32;
begin
e_LogWritefln('InitWindow %s %s %s %s', [w, h, bpp, fullScreen]);
- result := False;
+ result := false;
SDL_GL_SetAttribute(SDL_GL_RED_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_GREEN_SIZE, 8);
SDL_GL_SetAttribute(SDL_GL_BLUE_SIZE, 8);
begin
{$IFDEF NOGL_INIT}
nogl_Init;
+ glRenderToFBO := False; // TODO: check for GL_OES_framebuffer_object
+ {$ELSE}
+ if glRenderToFBO then
+ if not Load_GL_ARB_framebuffer_object() then
+ if not Load_GL_EXT_framebuffer_object() then
+ begin
+ e_LogWriteln('SDL: no framebuffer support detected');
+ glRenderToFBO := False
+ end;
{$ENDIF}
SDL_WM_SetCaption(GetTitle(), nil);
+ gFullScreen := fullscreen;
+ gRC_FullScreen := fullscreen;
UpdateSize(w, h);
result := True
end
procedure sys_Repaint;
begin
+ if glRenderToFBO then
+ e_BlitFramebuffer(gWinSizeX, gWinSizeY);
SDL_GL_SwapBuffers
end;
end
end;
- function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen: Boolean): Boolean;
+ function sys_SetDisplayMode (w, h, bpp: Integer; fullscreen, maximized: Boolean): Boolean;
begin
result := InitWindow(w, h, bpp, fullscreen)
end;