DEADSOFTWARE

build: move dependency check to modules where they used
[d2df-sdl.git] / src / game / renders / opengl / r_holmes.pas
index 1a370d5961fa2078d862965b29dc3a2915536408..f83fa6de9cd2823a93dca3dfc91bf2494cb272bd 100644 (file)
 {$INCLUDE ../../../shared/a_modes.inc}
 unit r_holmes;
 
+  {$IFDEF USE_GLES1}
+    {$FATAL Desktop OpenGL required for current Holmes implementation}
+  {$ENDIF}
+
 interface
 
 procedure r_Holmes_Draw ();