DEADSOFTWARE

system: add option -dDISABLE_SYSTEM
[d2df-sdl.git] / src / game / opengl / r_window.pas
index 9b7100f4ea05ff642754341043a7cf188f0d8a8d..3e4075fe0d615bbdb1ccae719632740f48cc4060 100644 (file)
@@ -23,9 +23,12 @@ implementation
 
   uses
     {$INCLUDE ../nogl/noGLuses.inc}
+    {$IFDEF ENABLE_SYSTEM}
+      g_system,
+    {$ENDIF}
     SysUtils, Classes,
     e_log, utils,
-    r_graphics, r_game, r_console, g_system,
+    r_graphics, r_game, r_console,
     g_options, g_game, g_console,
     xprofiler
   ;
@@ -61,7 +64,9 @@ implementation
         e_SetViewPort(0, 0, gWinSizeX, gWinSizeY);
         e_BlitFramebuffer(gWinSizeX, gWinSizeY);
 
-        sys_Repaint;
+        {$IFDEF ENABLE_SYSTEM}
+          sys_Repaint;
+        {$ENDIF}
         prevLoadingUpdateTime := getTimeMilli();
       end;
     end;