index c424e51771c8efddda4b51d51fa391f053d6ad8b..b26d0ecbea851752387b952675dc49f0e074789a 100644 (file)
procedure r_Render_Initialize;
procedure r_Render_Finalize;
+
procedure r_Render_Resize (w, h: Integer);
procedure r_Render_Load;
procedure r_Render_Free;
+ procedure r_Render_Update;
+
procedure r_Render_Apply;
implementation
e_log, g_system,
g_game, g_options, g_console,
r_window, r_graphics, r_console, r_playermodel,
- r_weapons, r_items
+ r_weapons, r_items, r_gfx, r_monsters
;
var
procedure r_Render_Load;
begin
+ r_PlayerModel_Load;
+ r_Monsters_Load;
r_Weapon_Load;
r_Items_Load;
+ r_GFX_Load;
end;
procedure r_Render_Free;
begin
+ r_GFX_Free;
r_Items_Free;
r_Weapon_Free;
+ r_Monsters_Free;
+ r_PlayerModel_Free;
end;
procedure r_Render_Initialize;
procedure r_Render_Finalize;
begin
- FreeGL;
r_PlayerModel_Finalize;
+ FreeGL;
e_ReleaseEngine
end;
+ procedure r_Render_Update;
+ begin
+ r_PlayerModel_Update;
+ end;
+
procedure r_Render_Resize (w, h: Integer);
begin
LoadGL;