DEADSOFTWARE

render: draw menu via render
[d2df-sdl.git] / src / game / opengl / r_render.pas
index 2a4c3e7247226170373c12d4ce38ea07ca61444e..869b27ff25f9b645d5e5c0a43e506c9aa2ea2dca 100644 (file)
@@ -64,6 +64,9 @@ implementation
     {$IFDEF ENABLE_SYSTEM}
       g_system,
     {$ENDIF}
+    {$IFDEF ENABLE_MENU}
+      r_gui,
+    {$ENDIF}
     SysUtils, Classes, Math,
     e_log, utils,
     g_game, g_options, g_console,
@@ -220,10 +223,16 @@ implementation
     {$IFDEF ENABLE_GFX}
       r_GFX_Load;
     {$ENDIF}
+    {$IFDEF ENABLE_MENU}
+      r_GUI_Load;
+    {$ENDIF}
   end;
 
   procedure r_Render_Free;
   begin
+    {$IFDEF ENABLE_MENU}
+      r_GUI_Free;
+    {$ENDIF}
     {$IFDEF ENABLE_GFX}
       r_GFX_Free;
     {$ENDIF}