DEADSOFTWARE

render: remove references to r_playermodel/r_game from game code
[d2df-sdl.git] / src / game / opengl / r_render.pas
index 1a35098c0216ed5f3575dc7cc90bf15b4f3bc29f..2eba7b282439ec1dff864cc11afedfd423ab8311 100644 (file)
@@ -29,6 +29,7 @@ interface
   procedure r_Render_FreeTextures;
 
   procedure r_Render_Update;
+  procedure r_Render_Draw;
 
   procedure r_Render_Resize (w, h: Integer);
   procedure r_Render_Apply;
@@ -152,6 +153,11 @@ implementation
     r_Console_Update;
   end;
 
+  procedure r_Render_Draw;
+  begin
+    r_Game_Draw;
+  end;
+
   procedure r_Render_Resize (w, h: Integer);
   begin
     LoadGL;