DEADSOFTWARE

render: move textures loaders to render
[d2df-sdl.git] / src / game / opengl / r_playermodel.pas
index fc1576069450c8e54e812952e8cee5140f0a57fa..c15a713800114833cd4fe50d89af4b2705410d05 100644 (file)
@@ -28,8 +28,8 @@ implementation
   uses
     SysUtils, Classes, Math,
     MAPDEF,
-    r_graphics, g_options, r_animations,
-    g_base, g_basic, g_map, g_weapons, g_textures
+    r_graphics, g_options, r_animations, r_textures,
+    g_base, g_basic, g_map, g_weapons
   ;
 
   const