DEADSOFTWARE

render: load sky in render
[d2df-sdl.git] / src / game / opengl / r_player.pas
index d4af4b55fdd5b89432ed810c7759a72c8edaa182..1e5dec0edc646393aa95cab7fba5ff2611dfee24 100644 (file)
@@ -47,7 +47,7 @@ implementation
 {$IFDEF ENABLE_HOLMES}
     g_holmes,
 {$ENDIF}
-    r_playermodel, r_graphics, r_animations, r_textures, r_items, r_game
+    r_playermodel, r_graphics, r_animations, r_textures, r_items, r_game, r_map
   ;
 
   var