DEADSOFTWARE

render: move more texture load code into render
[d2df-sdl.git] / src / game / opengl / r_monsters.pas
index c9b4ff7a3c9119d30a16411c8d7cfa9d3ad52144..d2f2dfd1535ed599a71766ffad09aa0b9026a270 100644 (file)
@@ -26,7 +26,7 @@ implementation
 
   uses
     SysUtils, Classes, Math, e_log,
-    r_graphics, g_options, r_animations,
+    r_graphics, g_options, r_animations, r_game,
     MAPDEF,
     g_base, g_basic, g_game, g_phys,
     g_monsters