index 67598f3ca953a6e58187a8b2fa7da6294c5a7e13..f838360e4156efb0634ff3d112cb150dcab9a5c7 100644 (file)
{$IFDEF ENABLE_MENU}
g_gui, g_menu,
{$ENDIF}
+ {$IFDEF ENABLE_GFX}
+ g_gfx, r_gfx,
+ {$ENDIF}
SysUtils, Classes, Math,
g_base, g_basic, r_graphics,
g_system,
MAPDEF, xprofiler, utils, wadreader, CONFIG,
e_input, e_sound,
g_language, g_console, g_triggers, g_player, g_options, g_monsters, g_map, g_panel,
- g_items, g_weapons, g_gfx, g_phys, g_net, g_netmaster,
- g_game, r_console, r_gfx, r_items, r_map, r_monsters, r_weapons, r_netmaster, r_player, r_textures,
+ g_items, g_weapons, g_phys, g_net, g_netmaster,
+ g_game, r_console, r_items, r_map, r_monsters, r_weapons, r_netmaster, r_player, r_textures,
r_playermodel
;
drawOther('monsters', @r_Monsters_Draw);
drawOther('itemdrop', @r_Items_DrawDrop);
drawPanelType('*door', PANEL_CLOSEDOOR, g_rlayer_door);
- drawOther('gfx', @r_GFX_Draw);
+ {$IFDEF ENABLE_GFX}
+ drawOther('gfx', @r_GFX_Draw);
+ {$ENDIF}
drawOther('flags', @r_Map_DrawFlags);
drawPanelType('*acid1', PANEL_ACID1, g_rlayer_acid1);
drawPanelType('*acid2', PANEL_ACID2, g_rlayer_acid2);