DEADSOFTWARE

game: disable shells for server
[d2df-sdl.git] / src / game / opengl / r_game.pas
index 3a64ad534e7236e1eefcc9524d7ea8f1586e9591..58bbd6305edcc9739acee071f1779a0f347aa2ad 100644 (file)
@@ -1547,7 +1547,9 @@ begin
   drawPanelType('*step', PANEL_STEP, g_rlayer_step);
   drawOther('items', @r_Items_Draw);
   drawOther('weapons', @r_Weapon_Draw);
-  drawOther('shells', @r_Player_DrawShells);
+  {$IFDEF ENABLE_SHELLS}
+    drawOther('shells', @r_Player_DrawShells);
+  {$ENDIF}
   drawOther('drawall', @r_Player_DrawAll);
   {$IFDEF ENABLE_GIBS}
     drawOther('gibs', @r_PlayerModel_DrawGibs);